Skull and Bones: Ubisoft boss defends price of 60 dollars, the pirate adventure is “AAAA”

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Skull and Bones: Ubisoft boss defends price of 60 dollars, the pirate adventure is “AAAA”

AAAA, Adventure, Bones, boss, defends, dollars, Pirate, price, Skull, Ubisoft

All hobby privateers can set sail in Skull and Bones as early as February 16, 2024.
All hobby privateers can set sail in Skull and Bones as early as February 16, 2024.

All hobby privateers can set sail in Skull and Bones as early as February 16, 2024.

It was an odyssey, but after ten years of development, the release of the pirate game Skull and Bones is finally around the corner. During a business meeting, the Ubisoft boss commented on the price of the live service title. He defended him by calling the game as AAAA respectively Quadruple A game designated. We’ll tell you what it’s all about.

What happened?

During a meeting about Ubisoft’s fiscal 2024 sales figures, one attendee asked why Skull and Bones should cost $70 despite the live service approach. In Europey the costs are similar. Here they vary between 60 and 80 dollars for the standard version, depending on the platform.

He noted that due to the high price may limit the player base becomes. In his opinion, a free-to-play model would be better because it makes it easier to build a community.

Supposedly a AAAA game: Ubisoft boss Yves Guillemot defended the price by highlighting the size and quality of the game:

It’s a very big game and we think people will really see how deep and complete this game is. It’s truly a full-fledged triple… quadruple-A game that will deliver in the long run.

In the new trailer, Skull and Bones shows what dangers await you in the seasons and the endgame
In the new trailer, Skull and Bones shows what dangers await you in the seasons and the endgame


Start video


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In the new trailer, Skull and Bones shows what dangers await you in the seasons and the endgame

What means Quadrupel-A?

The name is derived from the informal classification AAA respectively Triple-A away. This refers to games that… have a particularly high budget and therefore supposedly have a higher quality. The related term is less prominent Double-Awhich refers to games with a medium budget.

And Quadrupel-A is not a common term to describe games, we can only deduce what Guillemot meant by it. He probably meant to say that Skull and Bones was even more extensive, better and more expensive to producethan most triple-A titles.

What should we make of the statement?

At least when it comes to production costs, Guillemot has a point: with costs of an estimated $200 million It ranks very high up with masterpieces like The Last of Us 2 (approximately 220 million US dollars) and Cyberpunk 2077 (approximately 174 million US dollars) a.

By no means the most expensive game: A Red Dead Redemption 2 or Destiny, each with just under 500 US-Dollar Budget However, it’s still a long way off. So Skull and Bones doesn’t have a small budget, but it’s not even close to a record-breaking amount.

Skull and Bones alluded to: Ubisoft's open world is not yet lost
Skull and Bones alluded to: Ubisoft's open world is not yet lost


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Skull and Bones alluded to: Ubisoft’s open world is not yet lost

No AAAA: Therefore, the statement that Skull and Bones is a quadruple A game due to the production costs can be classified as exaggerated based on the derived definition of the term. Especially since large parts of the costs can probably be traced back to problems during development and various postponements.

The first feedback from the open beta also suggests that the quality of the game will not change this. Instead of a revolutionary open world, grind and classic “go to X and get Y” orders are the order of the day. You’ll soon find out more about the quality of Ubisoft’s “largest open world” in our first impression, which will appear on GameStar.de next week.

Further information about Skull and Bones and initial player feedback can be found here:

What do you think of Ubisoft boss Yves Guillemot’s statement that Skull and Bones is a quadruple A game? Are you looking forward to the live service pirate adventure or would you rather skip Skull and Bones? Have you been able to try it out in the open beta? If so, did you like it? We are very interested in your opinions and experiences, so feel free to write them in the comments!

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