In a short time the Sledgehammer Games studio lost its face and its two founding members namely Michael Condrey and Glen Schofield. However, the developer is not dead, far from it.
see also: Activision: Two sets of existing licenses for this year
Despite the departure of two emblematic figures from the studio, Sledgehammer Games
Our colleagues from VentureBeat had the opportunity to interview him and we learn some interesting things about their new way of working:
Sledgehammer Games is entering a period of growth through our two main studios: Foster City in California and Melbourne in Australia.
We are now a multi-project studio and we are looking for a large number of new members.
[…] We are currently more than 200 and we plan to add more than 100 new people in the next year.
At the same time, we learn that COVID 19 does not prevent being on many fronts at the same time:
It's actually pretty incredible to see how quickly the team has reached its pace. We even see some people claiming to be faster and more efficient, but that of course depends on each individual. We are also seeing communication change and we are seeing how this situation will ultimately improve and strengthen our long term studio. It's a strange new world, but as long as it lasts, we intend to face it.
This is what is said. It remains to know what type of project the studio is working on … And this is obviously not explicit.