In action, like an angel, in fear, like God. It's very convenient. You play the role of angel in SolSeraph with As far as I know, God. You have wings, armor, and swords, but you can also inspire people, make the land fertile, and throw lightning bolts at enemies. In other words, you are very sluggish, but after landing, a spider will hang from above to hurt you, and then you will stagger. Ouch.
SolSeraph is the spiritual successor to ActRaiser, and ActRaiser is really interesting. You are the god in ActRaiser, and you lead your people. Sometimes you wander around a drill bit that rolls sideways, making drilling difficult. Sometimes you fly over a map that encourages your people to build towns and roads, and forever locks out evil people. It blends so harmoniously: assault games and god games. A bit classic. Moreover, SolSeraph is still very close to the original design.
So you once again spread your time between wandering between 2D platform levels and fighting monsters, then fly to the sky and lead your people, restore their civilization, build towns, fight against enemies, and then crush the local badass gods first Let ’s take a look at the second part of the game, because I have a lot of fun about it, because SolSeraph has adopted ActRaiser ’s God game item and turned it into a tower defense.