There’s no denying that one of the strengths of PlayStation platforms is the quality of the games developed by Sony’s first party studios. The Japanese manufacturer, aware of this strength, seems to want to double this value in the coming years.
Also read: We played Returnal, the exclusive PS5 that we want to return
As reported earlier today, Sony has just released its latest financial results. As PlayStation is an essential element of its activity, the situation of its video game industry was obviously at the center of the discussions. Regarding game development costs, Sony CFO Hiroki Totoki made it clear that his company plans to increase spending at this level:
We intend to increase payroll for (game) development and internal costs to 20 billion yen (around 150 million dollars). to strengthen our internal software production.
To improve our software offering, we intend to continue investing in partnerships with external studios and aggressively invest in our in-house studios.
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In addition to productions from Sony Worldwide Studios, the PS5 is also entitled to games resulting from partnerships between the Japanese glove and third-party studios. As a reminder, Sony recently announced the signing of such partnerships with Haven Entertainment, Jade Raymond’s new studio, and Firewalk Studio, the new Bungie alumni structure. These two agreements concern the creation of new exclusive licenses for the PS5.
Also note that, according to Hiroki Totoki, Sony’s recent investment in Epic Games will be aimed at enhancing the social dimensions and capabilities of games. Another reminder, Jim Ryan, president of Sony Interactive Entertainment, recently said his company was considering other studio acquisitions. And according to him, the PS5 will have even more exclusive games than its big sisters.
What do you think of Sony’s strategy? Do you think it will bear fruit? Do these investments reassure you? Give us your thoughts in the comments below.