Sorry, Star Marine 2 modders, Saber banned them from public online meetings after discovering they were causing problems that even affected non-modders

The Boss

Sorry, Star Marine 2 modders, Saber banned them from public online meetings after discovering they were causing problems that even affected non-modders

Affected, banned, causing, Discovering, marine, meetings, Modders, nonmodders, Online, problems, Public, Saber, Star

If you like to carry Warhammer 40,000: Space Marine 2 mods with you when participating in online matches, there's some bad news. Developer Saber Intercative has announced that they will be banned from public meetings starting in December due to some technical issues that are affecting even non-modders.

This upcoming change was announced via a great post on Steam by Starfighter 2 game director Dmitriy Grigorenko, who first made it clear that the game's developers are not opposed to mods.

“We wanted to make a game that was moddable from the start (which is why our game pack files are unencrypted, for example),” he wrote. “As a developer, it’s great to see what our community has done , I'm always happy when mods are great and they will undoubtedly contribute to the longevity of the game.

“However, as developers we must also ensure the stability of the game and continually strive to provide a smoother experience for all players. Our data shows that a large proportion of recent server stability issues are related to mods, And the instability affects even those who don't use mods. We've also received reports from users that their save files were corrupted after playing with players with mods.”

So, if you're playing the game with the mod installed, you won't be able to jump to public online sessions when the game's next big update comes in December. Nonetheless, Saber made it clear that private action lobbies will still allow mods, and custom Eternal War lobbies will be able to perform the same actions once added.

Basically, the goal is to allow modders to still be able to use mods online when they're with fellow modders, but make sure this doesn't impact non-modders those modders might encounter in public meetings. experience. OK In theory, everyone should be happy.

It's almost inevitable they won't, since that's what happens in video games, but we can dream, right?

Regardless, Grigorenko also added: “We will also provide a simple backend entry point for modded games so that modders don't have to spend time cracking the game executable after each patch. If we use a certain We will fix this issue in the future, and in addition, we will also release some tools to modders so that they can develop mods more easily.”

So, this is all cool because it will make life a little less tricky for space Modlins, even if they can't go out in public. Now, get back to those intimate breakup sessions with your brothers.

Leave a Comment