The tactical shooter genre has an almost religious fan base that usually stays loyal to titles like Valorant and Counter-Strike for several years. New entrants in this segment have a tough time. They need a special trick to stand out.
In the case of Spectre Divide, Mountaintop Studios have actually come up with something very creative with the duality mechanic. The key data doesn’t sound that spectacular otherwise: two teams, very skill-based gameplay, bomb disposal as the standard game mode and three players per team.
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Now some of you will raise your eyebrows in confusion: only three people per team, when five against five is the golden standard? This is exactly where the Duality system comes into play, because thanks to it, six characters actually go into battle at a time.
The idea is actually quite simple: you have two bodies at your disposal, and you can switch between them at any time. You throw a small puck around, and your second character appears in its place and remains motionless. It is not a ghost or anything like that, but actually a fully-fledged body. In other words: it is vulnerable, even if you do not control it.
The developers promise tactical maneuvers that the competition is not supposed to offer. If you look at the resumes of Mountaintop Studios, the employees at least know what they are talking about. For example, they have worked on Counter-Strike: Global Offensive, Apex Legends, Overwatch and Valorant.
And if you don’t want to believe them, then maybe Shroud will. The e-sports veteran and shooter streamer is the investor behind the studio and Spectre Divide. The idea and its implementation definitely has a lot of potential, as you will find out in our preview that will be published shortly. Dennis was already able to test shoot.
If you want to try out the concept yourself, you can go to the Spectre Divide Steam page and register for the playtest. This will take place on August 3rd and 4th, 2024, and a release date has not yet been announced.