Star Wars Jedi: Survivor developer outlines accessibility features

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Star Wars Jedi: Survivor developer outlines accessibility features

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Respawn Entertainment outlines some accessibility features Star Wars Jedi: Survivor.

With this outing, the development team built on the feedback received from the game Jedi: Fallen Order, which allowed it to keep improving the game after its release.

Cal Kestis’ story continues in Star Wars Jedi: Survivor. Check out the final trailer.

These lessons have been applied to Jedi: Survivor, allowing for the inclusion of specific features such as different difficulty options and other accessibility-related controls.

You can expect to be able to remap the controls to suit your needs, and you’ll have plenty of subtitle and closed caption toggles at your disposal. These toggles allow you to modify them when you want to see them in game. If you just want to use them for cutscenes during dialogue or combat, it’s possible. Additionally, the direction indicator is also switchable.

There will be several visual-related options available at launch. This includes HUD scaling, color profile settings, stable UI points, colorblindness options, field of view, camera shake adjustments, and more.

There are many difficulty options to choose from. Story mode is one of them, and if you want to go on an adventure without enemy resistance, then it’s the best option for you. Parry time is generous, and enemies deal very little damage.

Jedi Padawan mode is more challenging than Story Mode, but gentler than Jedi Knight. Parry times are still somewhat generous, but enemies do a decent amount of damage.

Speaking of Jedi Knights, while it’s a more challenging option, it’s nothing compared to the Jedi Masters, whose enemies are far more ferocious. But it’s still not the hardest mode. That crown is the most difficult choice: Jedi Master. Here, you’ll find smaller parry windows and relentless enemies. This is really for Luke or Obi-Wan.

You can also play around with game modifiers that can be tweaked at almost any point in the game. These modifiers include camera options for auto-aiming, button mash options, hold/pull toggles, navigation aids including audio pings, and slow mode toggles. It allows you to slow down the motion to ease combat, platforming, or any challenge that has a timing component. Because it allows for varying reaction times, it helps make the game more accessible.

These are just some of the accessibility features you can expect from Jedi: Survivor at launch, but more will continue to be added to the game post-launch. This will include high-contrast modes and menu narration to help reduce and remove unnecessary accessibility barriers through design choices.

Star Wars Jedi: Survivor will release on April 28 for PC, PlayStation 5, and Xbox Series X/S.

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