game news Starfield: An atmosphere closer to Red Dead Redemption 2 than No Man’s Sky?
Since presenting at the Xbox Showcase, Starfield has actively begun communicating for the September 6 release. In that context, Todd Howard, the project’s game director and Bethesda strongman, went back to the game’s inspirations and cited experiences…that no one saw coming.
What inspirations for Starfield?
After Skyrim and Fallout 4, Starfield is the new blockbuster from Bethesda. Following the live broadcast dedicated to the game during Summer Game Fest, players realized the scope of the experience, which aims to be as lavish as possible. Following this presentation Multiple outlets were able to speak to Todd Howard, a key figure at Bethesda who holds the position of game director at Starfield. In an interview, IGN journalists asked him whether games like The Elder Scrolls, Fallout, but also productions from other studios like No Man’s Sky or Mass Effect had served as inspiration for the development. Surprisingly, these aren’t the first titles the designer cites:
It’s clear these games are sci-fi, and I think when you see them you’re like, ‘okay, this is sci-fi, which means that’s how things work.’ But I think that before There are obvious similarities to both the Elder Scrolls and Fallout from minute to minute, whether it’s in the things we’ve done, the feel you’ve got on your hands, or the game mechanics.
But believe it or not, it was the games that immersed you in a world and took you to a place (that served as inspiration). I think feeling wise (Starfield) Red Dead Redemption II feels close, you know? As if you were living the fantasy of the Wild West and Westerns. In this sense, you experience a sci-fi adventure of discovery and sometimes find yourself on a barren planet where nothing happens. – Todd Howard, Game Director of Starfield
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A matter of flow
If the director isn’t directly comparing Starfield to Red Dead Redemption, we can still see that Todd Howard is quite daring to mention rock star productions. Due to their budget and gigantic development time, these games are by definition superior to the competition as their scope is immense. But here we understand that these are sensations, specifically getting lost on an empty planet reminiscent of walks from Red Dead Redemption. In any case, to verify the veracity of Todd Howard’s words, we’ll have to wait until we get our hands on the final product on September 6th.
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