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Stellaris Federations announces its release date with a trailer
The new Stellaris addon Federations is currently causing a significant increase in simultaneously active players on Steam. On Steam Charts we see that Stellaris has been in the last 24 hours over 56,000 players at the same time gathered what comes close to the current record of 68,000 for the release in May 2016.
For the strong numbers, too Discount from Stellaris to care. On Steam (and GOG), the 4X strategy game is reduced by 75 percent in its basic version and costs 10 euros. The older addons and additional DLCs are currently also available at a discount. The discounts run until March 20 at 6:00 p.m. The new Stellaris addon Federations costs 20 euros.
This is in the Federations addon
Federations and the associated free update 2.6 "Verne" make numerous changes to Stellaris. Federations includes:
- Advanced diplomacy optionsthat provide more options for political action in the midgame.
- A galactic community, which is designed similar to the UN and has its own Senate and democratic mechanisms.
- "Origins"that let you choose background stories for your peoples.
- New buildings like the Juggernaut stations, which can move in space differently than star bases.
Less stutter in the end game
The free update 2.6 "Verne" also addresses one of Stellaris' biggest criticisms: The Endgame performance. According to the developer Paradox, "significant improvements" were made here.
As the game duration and complexity of the relationships between the star systems progress, Stellaris tends to join in annoying stutters and long loading times to annoy.
Most players think it's good
The response to Steam is largely positive, as of now, 759 of 409 users give a thumbs up. Player Kronpas writes in his Steam review:
"I only played for a few hours but haven't found any game breaker bugs yet. The new features are fun. The decision not to rush the product seems to be paying off here for Paradox. A positive voice from me to encourage them to maintain this standard for future releases. "
Player Lugerluver, on the other hand, cannot really make friends with Stellaris: Federations. The user has the feeling that "the origins are the real highlight". Some federations are also "really unique", but the addon would have problems with the balance in multiplayer. In addition, "the Federation mechanics and the Juggernauts did not have a major impact on the game." He tends to close his rating negatively and gives a thumbs down:
"All in all, I know some of you are happy to help developers keep the game fresh with new content, but I feel that Federations isn't delivering enough for the money."
Despite a few negative votes, the basic tenor in most ratings for Stellaris: Federations remains positive.
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Stellaris Federations: Release date trailer is so rousing that fans want a movie
Christian Just
@ Akkat84I was happy to see Stellaris: Federations because, in my opinion, the political options have so far been neglected. Because of the peaceful spread, Stellaris is a real alternative to the warlike Hearts of Iron 4 for me. But in the Lategame, you haven't really made any progress without war so far. Even if, depending on the situation in the galaxy, it usually still makes sense to command a powerful fleet, MegaCorp and Federations brought me important levels of depth of play and options in which I like to sink.
The promised performance improvements in the endgame made my ears prick up. Here I can personally see an improvement, but depending on the number of pops and populated planets, stutters and hangers still appear. This construction site will remain, even if the optimizations in 2.6.0 are noticeable and Stellaris is running a bit smoother overall.