Despite some success, Suicide Squad: Kill the Justice was never a huge success. They could have done better with the first season, but the game failed.
Suicide Squad Kill the Justice League was released earlier this year and did not have the expected success. While the game isn’t fundamentally bad, it clearly doesn’t live up to what we expected from Rocksteady. The staging is neat and the gameplay is a great success, even if some fights lack visibility. However, it was a cold shower for the publisher. ““Suicide Squad” failed to live up to expectations
Suicide Squad: Kill the Justice déjà mort?
A few days ago, Suicide Squad Kill the Justice League players were able to discover the first season of the game, which marks the arrival of the Joker. The studio then had a lot of fun with the supervillain’s gameplay, which is based on a flying umbrella and all kinds of prank gadgets. One would have thought that the arrival of Gotham’s famous clown would boost production and increase the number of daily players. Unfortunately, this never happened. There was a 500% jump when this first season launched on Steam.
From 600 players per day, Suicide Squad Kill the Justice League managed to attract 3,000 players. A disappointing result considering that the game’s past peak was 13,459 players and that this was half less than Marvel’s Avengers. When just a quarter of Steam players came to try Joker, they immediately left the game. Suicide Squad Kill the Justice League lost 1,000 daily players on its second day of release, and a week later it’s back below 1,000 connected people per day on Steam.
Terribly bad content
It has to be said that they quickly realized that the content of this first season was, frankly, poor. Being able to play as Joker without paying requires hours of grinding that no one expected. And on the side of history? This was also a cold shower for the player as there are no new scenarios. The new character is introduced with a cutscene, and that’s it. Of course, these numbers for Suicide Squad Kill the Justice League only concern the Steam version, but given the below-expected performance, we’re not giving away much of our skin. How long before Rocksteady announces the end of its sequel?