Gaming News The 10 Game Boy Advance games we’re dying to see on Nintendo Switch
According to leaks, it appears that the Switch will soon welcome an emulator that will allow Nintendo Switch Online subscribers to play Game Boy Advance games. For the occasion, the JV editorial team offers you a selection of GBA titles that we’re dying to see on Nintendo’s latest console, at least if the rumor is true.
- Dragon Ball: Supersonic Warriors
- drill dozers
- fire sign
- Golden Sun
- Kuru Kuru Kururin
- Metroid Fusion
- mother 3
- sound advantage
- The Legend of Zelda: The Minish Cap
Dragon Ball: Supersonic Warriors
While anime or manga-inspired titles often vary in quality, the Game Boy Advance has been blessed with several successful Dragon Ball games. While Dragon Ball Z: Budokai and Dragon Ball Z: Budokai Tenkaichi were PS2 cult titles, Nintendo’s handheld was no slouch when it came to fighting games with Dragon Ball Z: Supersonic Warriors. Developed by Banpresto, the title, with its sprites reminiscent of the anime spirit, offers a truly impressive representation of its support, thanks in particular to effective attacks. Despite its small cast, Supersonic Warriors offered both the original story and alternative scenarios in the style of What if ?. And while we’re talking about Akira Toriyama’s work, we also have to mention Dragon Ball: Advanced Adventure, which retraces the adventures of Son Goku as a child in an effective action platformer with nice graphics.
Developed by Game Freak, best known for Pokémon, Drill Dozer is a colorful action-platformer that puts the player in the shoes of Jill, a young girl whose prized red diamond has been stolen by a gang of thieves. . On board his Drill Dozer, a drill capable of drilling and digging all kinds of material, the player is therefore led to follow this tape through different levels. To advance, it is possible to upgrade the machine’s parts and drills to more easily destroy certain surfaces in order to solve puzzles, discover treasures and defeat bosses. Along with Wario Ware Twisted! it is the only other game in the GBA that uses a rumble cartridge to give players more thrills. Nice little experience, the title had never been released outside of Japan and the United States until its release on the Wii U eShop in 2016.
Not very popular in the west until the release of Awakening on 3DS, the Fire Emblem series has nevertheless produced a few episodes on GBA. Of the three games available on this portable console, only two were eligible for worldwide distribution, with Fire Emblem: Fûin no Tsurugi being limited to Japan. Among the two titles that have been allowed to be marketed here in Europe, Fire Emblem: Rekka no Ken/The Blazing Blade and Fire Emblem: The Sacred Stones, it is the first of the two that came out in 2004 and will interest us. Soberly titled Fire Emblem in the West, this is the first installment of the license to be released outside of Japan. In this story we follow the adventures of Lyn, Eliwood and Hector through a conflict that transcends them. The title is a great representative of tactical role-playing games and offers turn-based combats on a terrain divided into squares. Combat is based on a rock-paper-scissors system with multiple categories of weapons that are both effective and vulnerable to others. An ideal episode to serve as an introduction to western gamers unfamiliar with the series.
Among the series whose players are most demanding to return, Golden Sun holds a prominent place. This Japanese turn-based role-playing game was released in 2002 and developed by Camelot Software Planning, known for their work on the Shining Force series, but also for various Mario sports games such as Mario Golf and Mario Tennis. In the first installment we follow the story of Isaac and his companions, followers of magic responsible for protecting the world from the forces of evil trying to unravel the forgotten mystery of alchemy. Throughout their epic adventure, our team will be able to harness the power of the Elemental Djinns during turn-based combat to face the hordes of enemies that await them. A year later, the title became eligible for a direct sequel, Golden Sun: The Lost Age, which features the same group of heroes but three years later. But since Golden Sun: Obscure Aurore was released on DS in 2010, there hasn’t been much talk about the license.
Kuru Kuru Kururin
A true curiosity of the GBA, Kuru Kuru Kururin is a small title with a unique concept that has built a solid reputation over the years. If we can place it in the category of mind games, the principle is very simple, since we’ll aim a stick at itself in permanent rotation that we’ll have to overcome through various pitfalls. The problem is that every time you hit an edge, you lose a heart and three seconds. It will inevitably require skill, concentration and a lot of reflexes to pass the different levels without incident. Finally, the whole title is immersed in a colorful, even colorful atmosphere, with the main characters being small light blue birds that develop in a very naive childlike universe. In addition to the fifty courses on offer, a versus mode for up to four players is also available for those who stick with this type of experience. A fairly simple concept that is quickly addictive but quickly discourages the most impatient.
Ever since Super Mario RPG: Legend of the Seven Stars was released on Super Nes in 1996, we’ve been used to seeing the famous mustache-wearing Italian plumber dabble in the RPG genre. After launching Paper Mario in 2001 on Nintendo 64, it’s the Game Boy Advance’s turn to host a Mario RPG sauce game with Mario & Luigi: Superstar Saga. This time Mario is no longer alone because he is accompanied by his brother Luigi for a completely offbeat adventure. Since you’re controlling two characters at once, timing is key to this experience, especially during fights where you deal extra damage by pressing certain buttons at the right time. Aside from its humor, which is always effective, the title has also aged particularly well thanks to its very detailed graphics, which give the whole a drawn rendition. Subsequently, in 2017 the game was entitled to a remake on 3DS with Mario & Luigi: Superstar Saga + Bowser’s Minions, but also new games, making Mario & Luigi an important sub-series of the Mario license.
If the Metroid series made its big comeback last year with Metroid Dread on Switch, you’ll have to go back to 2002 to find the 2D episode that chronologically precedes it, since it’s Metroid Fusion, the fourth installment in the main saga. In this opus, Samus Aran comes into contact with a strange parasite that threatens her vital functions. Finally, thanks to a serum made from Metroid cells, she is saved in Extremis. Subsequently, our heroine is sent to the BSL station to carry out a mission overseen by a supercomputer that seems to have a will of its own. Horror always plays a central role in this new adventure, as a mysterious enemy named SA-X, capable of copying Samus’ appearance and abilities, stalks the player on several occasions. That aspect aside, Metroid stays true to its basic formula by regularly acquiring new tools that will allow you to unlock previously inaccessible paths. Following this original installment, the GBA welcomes Metroid: Zero Mission, the remake of the first game in the series released in 2001.
As a major player in the industry, Nintendo now has a habit of simultaneously releasing its games worldwide. This wasn’t always the case, however, and some of the manufacturer’s titles never left Japan’s borders, despite fan requests. Among these games, Mother 3 is certainly the most requested. A sequel to EarthBound, an amazing role-playing game with a strange and humorous atmosphere, the title is best known to western audiences because its hero Lucas is one of the playable characters of Super Smash Bros. since Super Smash Bros. Brawl. With a ubiquitous and unconventional comic aspect, this third episode is often considered the best of the Mother saga, thanks in particular to some moments of great emotion that run through the adventure. As an RPG, the title also offers classic turn-based combat, a bit like Dragon Quest from a perspective. A unique experience that will have shaped many creators, including Toby Fox, the developer behind Undertale. This means.
Ever since SEGA stopped producing consoles in the early 2000s, the Japanese publisher began developing various titles on Nintendo machines, but has been its lifelong rival. Among these productions we find a certain Sonic Advance that reconnects with the 2D platform, like the blue hedgehog proposed in its beginnings. This time, in addition to Sonic, this new experience lets you control other characters such as Tails, Knuckles, Amy and even Doctor Eggman. Staying true to the spirit of the series, the title manages to offer an impressive game speed for a portable console while maintaining the fluidity of the animation. In addition, if the adventure is not particularly long, it is possible to repeat the levels with other characters, each with their own gameplay, which will allow you to try new things.
The Legend of Zelda: The Minish Cap
Following The Legend of Zelda: Oracle of Seasons and The Legend of Zelda: Oracle of Ages, Nintendo renews its trust in Capcom to develop a new Zelda game for handheld consoles. In this episode titled The Legend of Zelda: The Minish Cap, we once again take control of Link, who must rescue Princess Zelda, who has been enchanted by Vaati. In his quest he will be aided by a magic hat that speaks by the name of Exelo, which allows him to resize to shrink and meet the Minish, a race of tiny beings. With its warmer atmosphere and its chubby and more colorful design, the title stays in the great tradition of Zelda with six dungeons, various objects to be recovered for progression, as well as various side quests to punctuate the adventure. A very nice opus that some gamers may have overlooked due to the portable console gaming aspect.
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par TheXsableJournalist igamesnews.com