Ranch
Kirk McKeand
Monday, February 10, 2020, Greenwich Mean Time (GMT)
Ranch
I recently had a chance to play Moving Out, a new game from Team 17 and developer SMG Studio, which seems to be fun. Imagine if Overcooked was about relocation and you are not too far away.
You and up to three friends must work together to clean up an increasingly complex house, pass the corner sofa through the doorway, throw the TV into the window, and then stack them on a van. The faster you execute, the better the performance.
It captures the same manic energy as "overcooking"-especially when you're leading a larger object out of a building with another player. It also helps you to clap your hands accidentally.
But one aspect that is really impressive is its accessibility and customization options. First of all, you can fully adapt to the difficulty of the game-you can make the furniture disappear in the van instead of stacking it up, and you can make large items carry alone.
Controls are fully remappable, and you can switch options to hold the button to grab an object or simply click.
Then there are custom options where you can put each character in a wheelchair as needed. Aside from having a specific personality in a wheelchair, everyone is just an option. You can also put on a headscarf on many characters.
Ash's studio director (that's me) is also Muslim, so she wants to make her family happy. It feels like these days should be standard custom options.
-SMG is 📦 moved out on April 28➡ # ️ # PAXEAST (@smgstudio) February 9, 2020
This option comes from the studio's head. He is a Muslim creator. He feels that this option is lacking in character customization in many games.
Moving versions of PS4, Xbox One, Switch and PC will be released on April 28.