What will the next Battlefield look like and what will be the result 2042? These questions are not only asked by fans, EA is of course also thinking about how to bring the series back to its old success. As a member of the new leadership team, Marcus Lehto now reaches out to fans and gets some interesting answers to his questions about game design and more.
By the way, what awaits us in the next Battlefield has already been partially leaked. That’s how it is now very sure there will be a single player campaign againa YouTuber has already found further information:
more on the subject
Battlefield 7 with a sophisticated solo campaign?
What do fans want?
Who is Marcus Lehto anyway? In case you’re wondering what Lehto actually does at Battlefield and why he was chosen for the job, here’s a quick answer: At Battlefield, the developer is the game director responsible for the overall story of the series. Marcus Lehto previously worked at Bungie for 15 years and is considered the co-inventor of Halo.
After the problematic launch of Battlefield 2042, the leadership of the shooter series was replaced and important posts were filled with several high-profile personalities. You can find more details in our article on the subject:
Drastic change at Battlefield
The new management team and their plan
But now quickly to the actual topic: Lehto asked three different questions on Twitter, for which he hoped to get honest feedback from the fans:
Battlefield style and tone
First, the game director asked which style players had enjoyed the most so far:
link to Twitter content
Battlefield 2042 had previously received a lot of criticism for its unexpectedly less sombre atmosphere and the – now removed – quips of the Specialists at the end of the round.
Accordingly, many fans apparently want the style of Battlefield 3 and 4 back, i.e. that of a more serious shooter. So notice about YouTuber Westie assumes that the rough tone was accompanied by suitable music, sound effects and soldier voices, and gets a lot of encouragement for it. In terms of atmosphere, however, some fans also see Battlefield 1 as an excellent example an.
destruction
He loves the destruction in Battlefield and how it can affect combat decision-making at any time, he writes Lehto on Twitter. Addressing fans, he asks if they like the destructible buildings and map elements for the changing maps they cause or for the sheer spectacle. 2042 was also previously criticized for lack of destruction.
Based on the replies to his post, what most fans seem to like most is the tactical options that arise from the destruction in Battlefield. The majority of commentators also agree that the game element was best implemented in Battlefield 3, 4 and 1.
airplanes and helicopters
Farther Lehto polls the community also for the control and use of jets and helicopters in single and multiplayer. There are a variety of answers to the broader question.
Some players apparently think back to older titles like Battlefield 3 and 4 with nostalgia. It is mentioned, for example, that in these games each map could use a fixed selection of vehicles. Instead, in Battlefield 2042, a certain number of each vehicle class is available.
The balance of maps and vehicles was also a major point of criticism after the launch of Battlefield 2042, to which the developers have already tried to react. By the way, Dimi found out for you in the post-test how the game now feels after numerous updates:
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Battlefield 2042 – Retest on the biggest multiplayer disappointment of 2021
What is your answer to Game Director Marcus Lehto’s questions? Do you see it like other Battlefield fans with your criticisms? Or maybe you have your own opinion on the future of Battlefield 2042 and the whole series? Feel free to write in the comments what you think about the topic!
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