If its postponement has at least made room for an Observer: System Redux, which you absolutely must do while you wait for the vaccine alongside Richard Berry, The Medium still needs to prepare the ground for its release. And if the various trailers and other development scenes weren’t enough for you, here’s something specific.
See also: The medium emphasizes its sound environment in video
The parents of Layers of Fear deliver a level of fear with a fairly long demo of what to expect for players with The Medium. Almost a quarter of an hour to watch Marianne, the heroine of this investigation, who promises to be as scary as possible, to develop between two realities, to use her powers, to have strange encounters and to try to The Maw, an animal escape almost transparently, but who isn’t, because otherwise it would cheat a bit when it comes to evading it.
Does it make you think? We have two worlds
Thanks to this gameplay excerpt, which takes place in an affected hotel, we know the Bloober team is definitely giving up the first-person view that has worked so well in their previous productions. And that the placement of the camera between fixed angles and the passage behind the protagonist has just as much weight in the experience as the sound environment, which seems pretty neat. Upon discovering some puzzles and film sequences, one would swear to see some kind of homage to Silent Hill. And a, a can only make you want.
But still be patient. The medium will be available on PC and Xbox Series X | on January 28th S be available.