We don’t have to hide our face: after we took control of Yuji Naka’s new game for the first time, any enthusiasm for the idea of finding the master had given way to more palpable agony. A few days after its publication, the editor finally decided to straighten things out. At least try.
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Anyone who has had the chance to try their hand at the colorful Balan Wonderworld will have noticed that there is something shaky in the land of Emma and Leo.. Despite the game’s imminent release that should end Square Enix’s already flourishing fiscal year, the team has finally taken the time to return to the contrasting returns of players via the pen of producer Noriyoshi Fujimoto.
I think so
After remembering the basics of this platformer that leads us to encounter a gallery of characters with foiled fortunes, the one who rolled his bump on some Dragon Quest spin-offs gives the following:
I want to talk to you today about the positive and negative feedback from the players and the balance we need to find. We saw a huge number of opinions after the Balan Wonderworld demo and unfortunately at this stage of development it is simply not possible for us to translate all of the comments that have been made into the game. However, to give you a more balanced experience, we will provide a daily patch when the game is released.
This is a statement worthy of honesty, an exercise as rare as it is valuable in our now politically correct industry.
To find out if this famous patch really allows the situation to be corrected, one has to wait until the release of Balan Wonderworld, still expected for March 26th for PC, PS4, PS5, Switch, Xbox One and Xbox series.
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