And Supermassive Games has earned credit in the industry as one of the leading horror studios, thanks to Until Dawn. The PS4-exclusive title was released in 2015 with a very solid slasher proposal, where each decision we made redefined the direction of the characters.
The nightmare experienced on Mount Blackwood will return for PS5 and PC with a remaster that will land on October 4thwhich is why Sony has made a comparison between the new version and the original. As you can see in the following video, the differences and improvements are obvious.
The changes not only involve an update to the character models, environments, interactive props, visual effects and animations, but also The shots and scenes in general have been improvedThe lighting has also undergone changes, the always desired ray tracing has been included and a “modern horror” experience has been sought.
All the work done by Ballistic Moon is supported by the engine Unreal Engine 5so we will see more realistic blood, as well as cuts, bruises, tears, water and snow on the characters. Until Dawn used a fixed-shot system, but this time a third-person perspective has also been added to offer other perspectives during the game.
There are even changes in the story, as the prologue has been revised so Beth and Hannah get more screen time than they originally had, especially in order to make the fateful joke have more meaning in the plot. As if that weren’t enough, the famous totems that show possible futures have been relocated, some new ones have been added and they can be found in previously unseen areas.
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