CD Projekt RED has a lot to do and presented some future plans in a presentation. This includes the much anticipated next-gen upgrade for The Witcher 3: Wild Hunt.
CDPR certainly doesn’t have to complain of boredom. Not only is Cyberpunk 2077 still a major construction site despite the huge patch, the successful series The Witcher will also keep the studio busy.
At the top of the list is apparently the announced next-gen upgrade of The Witcher 3: Wild Hunt along with DLCs for the new consoles PS5 and Xbox Series X / S. The same is now apparently to be published in the second half of 2021. Owners of the previous versions receive the upgrade free of charge, and the PC version should also be brought up to date. The next-gen version will also be available as a standalone game. The upgrade should bring numerous graphical and technical improvements, including ray tracing and faster loading times.
Work is also continuing on Gwent and the mobile game The Witcher: Monster Slayer. From the coming year, CDPR also apparently wants to work on several AAA projects in parallel, with a strong focus on cyberpunk and The Witcher and story-based single-player role-playing games. This is to be achieved, among other things, by restructuring the development teams, for example through cross-functional teams. So the chances are very good that we can expect a The Witcher 4 at some point. But then please with fewer bugs than with cyberpunk.
For the remainder of 2021, CD Projekt RED is likely to concentrate primarily on the “repairs” for Cyberpunk 2077, the next-gen upgrade for The Witcher 3: Wild Hunt and DLCs and next-gen upgrade for Cyberpunk until next year Parallel development of new titles goes to the starting line.
Apart from that, the studio wants to announce future projects much closer to the release. Both The Witcher 3: Wild Hunt and Cyberpunk 2077 were announced several years before their release. On the one hand, not bad, on the other hand, expectations are fueled by showing content and versions at an early stage that no longer have much to do with the final game. Quote: “Going forward, future marketing campaigns will be much shorter, we’ll wait until much closer to a game’s launch before we start showing things like trailers, demos or going in-depth about mechanics, etc.”.