It has been more than 30 hours of departure on my trip through Night City And I couldn’t avoid running into the evil that will always haunt Cyberpunk 2077: bugs. The work of CD Projekt Reddespite the messages he saw on social networks, continues to suffer from the problems of one of the most controversial releases of all time.
The crunch, the delays and an excessive ambition when it came to creating one of the great RPGs of the generation ended up sowing very serious wounds to a title that pointed to the top of the industry. Despite all this, the reflection after overcoming the adventure of the cosmopolitan city is as obvious as the errors that I have encountered.
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Collateral damage
The expectation since the Polish developer announced Cyberpunk 2077 it was maximum. It was the year 2012 and there was still practically a decade to discover the final result of what was cooking in the studio. What goals had the work team set? The truth is that practically all possible, wanting to reach the level of a production that marked a before and after
The signing of Keanu Reeves, the gameplay of 2019… the cards that were appearing on the table were building a castle of unstoppable hype to which I joined without any doubt. All that fell in one breath when a version for PS4 and Xbox One consoles appeared that was light years away from the standards of what a video game of these characteristics should be. A disastrous performance, accompanied by improper errors ended with the worst results.
There are few examples in video games of a title that had to be withdrawn from digital stores, but Cyberpunk 2077 has the sad honor of being part of that select group. Despite the investment of the project was recovered instantly and that the senior managers got away with it, the developers marked out a clear roadmap with which to achieve the objective that they had initially set.
Through the release of a next-gen patch and Cyberpunk Edgerunners, the community resurrected the game to spread the opinion that it was time to approach an RPG that was so battered. I agree with that vision, but you cannot hide a reality that probably will never disappear.
don’t cover your eyes
I hadn’t been playing for an hour Cyberpunk 2077 when I ran into the first bug. When I was meeting Jackie Welles at Lizzie’s, I got to watch the bartender serve drinks with a glass crossed in his hand. An instant that stuck in my brain, but which I quickly pushed aside in the face of what was being one of the best settings I’ve ever seen.
I got into my role as a ruthless and unscrupulous Corpo, but the mistakes are as capricious as they are persistent. One gets used to seeing bodies that go through walls, cars that are buried in the ground, characters that have to walk in the middle of traffic and constant popping of vehicles. It’s as natural as driving and the vibration gets stuck in the DualSense, forcing you to restart the game.
I wasn’t surpr ised to get out of the menu and find out that V can only move sideways, that builds can’t decide to load correct texture
All in all, the balance cannot be other than positive, because despising Cyberpunk 2077 to have birth injuries is to miss out on a great RPG. I have criticized how it does not reach excellence in this section, but it cannot be denied that this is one of the most accomplished visual works of recent times. It is impossible not to stop in the middle of the street in Japantown and not believe that you really are in a futuristic dystopia.
The mechanics, despite not having made the most of it by my own rules, are varied and nurture a gameplay that feels entertaining at all times and with possibilities. Shooting bullets that aim themselves at the head, melting the brains of an enemy with a simple hack or driving the motorcycle like Akira are pleasures that are there and I am not going to miss them in any way. Also, I’ll be at the foot of the canyon with the Phantom Liberty DLC.
It is likely that the brand of The Witcher 3 has also weighed on the game in the comparison, although it is a tunnel look. I’ve been interested to the core in gangs like the Sons of Voodoo, I’ve loathed the presence of Johnny Silverhand and I have been manipulated by Arasaka like any other inhabitant of the city. I have lived the experience of Cyberpunk 2077 from top to bottom, even with those scars so deep they will never go away. I have not allowed any of that to prevent me from hallucinating at every step through the title.
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