“This will be very useful for us to develop the third game.” “Final Fantasy 7 Rebirth” director talks to PC Tech, gets verified on the deck and the future

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“This will be very useful for us to develop the third game.” “Final Fantasy 7 Rebirth” director talks to PC Tech, gets verified on the deck and the future

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What was the matter that we didn't talk enough about at the time Final Fantasy 7 Remake Have some of the best-looking role models in the business. It's also a game with an unimportant NPC that looks like a game that fell off early from PS3, yes, but – just go back and go back look Clouds in that game. Look at Barret, Aerith, Tifa. These guys are Gorgeous. They are PS5 character models – but on the PS4 generation, months before the latest generation was released.

Apparently, this brings a chance to Final Fantasy 7’s rebirth—the character model is already there, so now is the time to upgrade the rest. Rebirth is a successful success in this area in most cases – although the environment here and there is still a bit of a curve, and these PS3-GEN NPCs now look more PS4-GEN and are therefore still a generation. The FF7 rebirth doesn’t push the forefront of the entire board like some big games, but it’s very, very beautiful.

Such a game always presents a tempting possibility on the console: What exactly does it look like on a PC? The damn sight is the answer, even considering the PS5 Pro upgrade to re-upgrade. PC is now the exact place to play Final Fantasy 7 Rebirth – but beyond that, the already successful PC release is also a strong signal for the future of Final Fantasy series.

It seems that this future involves multipliers issued on a wide range of platforms. It is also likely to involve the Day-One PC launch, especially when Rebirth's initial success shows that the PC market has re-engaged interest in the Final Fantasy series.

All these successes come when Rebirth is a good port Great PC Port – It still has occasional stuttering and other technical issues that are working overtime to fix in Lieu in Square. Our siblings at Digital Foundry have a great video detailing the shortcomings and victories of the port, much better than some casual Astroturforforford “It works well!”. I've seen comments from some media so it's worth a look.

None of this means that the port is not optimized – it is obviously well-crafted and can satisfy the satisfaction of PC users. A little different. I'm still in the heyday of the PC version of Final Fantasy 15, an NVIDIA partner game, so using NVIDIA's latest buzzword Wordy, Show-off Show-off Tech has a lot of PC exclusives. The FF7 rebirth isn't that – but most of the time it runs smoothly and takes advantage of Nvidia's DLSS, which Hamaguchi describes as key.

Final Fantasy 7 Rebirth

Yes, all The character model looks good.Image source: square

“In recent years, we have seen similar technologies merged into consoles as well as PC platforms, such as high-scale technologies called PSSR on PS5. I think this upgrade will also become the standard for consoles,” the director pointed out. “People are now paying attention to DLSS FG framework generation technology on PC environments, so I think we need to continue to focus on the future developments in the market.”

Square Enix's market development that has always focused on lasers is Steam Deck. This is one thing that developers obviously provide a lot of inventory for optimizations – the results can be seen in the final version. While the FF7 Rebirth is undoubtedly a better experience on a high-end rig, if you want to play one of the best games on PS5 without encountering some kind of streaming, it's very likely now.

“We set Steam Deck compatibility to one of our goals to port FF7 rebirth to PC and make sure to run stably on it with the lowest level of graphics settings,” Hamaguchi said.

“To ensure that we can provide good visual quality even on relatively low machines, we reworked the LOD reduction for background modeling. The reduction process here involves reducing the total number of polygons while still maintaining the original shape of the model. .

“The general way to do this is to automatically reduce the polygon count using simple tools such as SimplyGon. However, we need to further reduce the number of polygons to ensure stable operation on lower specification PCs and automating the process of reducing processing in your adoption The range of mass that can be maintained so far is limited.

“To address this, we identified the areas where automatic reduction of processing results did not meet our criteria and manually returned assets in these cases. This involved checking a large number of different assets, so it took a lot of time to complete, but I feel like we were There was a proper balance between automation and manual work done. I was very satisfied, which led to the confirmation of steam deck verification from the valve. “

Aerith's knees pray in the blue, ocean, crystallization zone in Final Fantasy 7 rebirth.

It's safe to say that the next game will look better. | | Image source: square

This is a good result. As far as steam decks and other portable machines are concerned, I point you to friends on the RPG website, who are very in-depth about the FF7 rebirth on the deck and the ROG Ally rebirth, including the recommended settings. But the long story shortened: This is a “deck verification” game that does work well, although I also warn my advice that deck is not your main platform or reason to play this game. This is a game that flourishes in wonders, and the game is usually best told with the most detailed facial expressions of the character model. You want to improve the resolution and if you can, let the high-end hardware go to town. However, the deck is certainly useful for working on a train or bathroom or something busy with your busy open world.

Even on high-end hardware, gaming is sometimes weird, as the previously linked digital casting videos clearly show. The game will oscillate between absolute stability and frustrating decapitation – but can't be exaggerated how far this team remakes PC port from Final Fantasy 7, a few years ago, it was a very tough one effort. Hamaguchi seems to be aware of this – a fact that apparently has cast a long shadow on Rebirth's PC plan – making it better.

“With the FF7 remake PC port, we cannot provide graphics options to suit the different PC hardware specifications for the player, so for Rebirth, we set out to change the rendering settings of the game to a more flexible system to get the requirements in mind from the beginning PC version.” He revealed.

“The LOD in the model is managed using more than 10 different levels of systems, and the system automatically adjusts the selected grades based on the processing burden of graphics and available memory limits to achieve a stable frame rate. Thanks to this system, even in Only on machines that meet the minimum specification level and that you have a machine that meets the requirements all the way through, it is still possible to play a stable and good vision even on machines that meet the minimum specification level With super level of fidelity, you can experience higher graphics quality than the PS5.”

Honestly, I ended up talking to myself. Especially with 4K on high-end graphics hardware, you go around a corner from time to time in an open world and have a vision in front of you to find it as breathtaking as the most graphic game around. Otherwise, when she tries to deal with the cloud, you will see the subtle muscle twitching on Tifa's face Weird and wrongAnd think, Bloody Hell, the best digital show I've ever seen, its silky smooth, 4K, better lighting all make it Better. This is the best version of the game, and it is the best version of this generation itself.

Aerith looks at Highwind in Final Fantasy 7 Rebirth Key Art, a large airship that surfaced.

To the sky. | | Image source: square

Most importantly, this powerful PC distribution feels like a template for the future. Although they didn't say anything directly at this stage, all the noise from Square Enix seems to indicate that their primary gaming age seems to have ended in one platform's exclusive product. More and more people play these great games just a good thing.

“I feel like we should focus not only on optimizations for specific platform specifications, but also on rendering designs that take into account a variety of different hardware features including PCs,” Hamaguchi said. “The current hardware landscape .

He continued: “The development team has now built a lot of knowledge to create flexible graphics options that align with flexible graphics options that use FF7 reborn PC ports.”

“I have confidence that it will be very useful for us to develop a third game in the trilogy.”


Final Fantasy 7's Rebirth is now released on PS5 and looks better on the PS5 Pro (if you can afford it). It is also on the PC and can be played on the steam deck. Final Fantasy Remake Part 3 has no release date, but we may have been earlier than we thought.

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