Game news Titanfall: Respawn discusses the license again, but announces bad news!
In 2014, Respawn Entertainment studio, founded by the founders of Infinity Ward (Call of Duty), released Titanfall, a single-player and multiplayer FPS in which players take control of mechas or fight on foot and run along walls could. The critically acclaimed title continued in 2016 and the license lives on through the Battle Royale Apex Legends.
But Apex Legends isn’t enough for Titanfall fans hoping to regain the license with a third opus that features a new single-player campaign and is as qualitative as the previous two. Unfortunately, the first episode arrived at the end of the street.
Titanfall disappears from online stores
Respawn entertainment has just released a press release that may sadden fans of the license as well as players who were planning to buy the first opus. In fact, the studio announces that starting today the title can no longer be bought in online shops, and that it will be withdrawn from subscription platforms as of March 1, 2022. Multiplayer servers remain activeso the community can keep playing.
The studio did not mention the controversy surrounding the title in its PC version for months. The game is Considered unplayable by many players
Pilots, Titanfall is in respawn’s DNA. It’s a title that showed the studio’s ambitions when it was first released over 7 years ago and that continues to be an example of the innovation we strive for in all of our games. We have decided to stop selling the first Titanfall today and will be removing it from subscription platforms on March 1, 2022.
However, we will keep the servers active for the community and players who bought the title with the intention of playing games. Rest assured that Titanfall is still at the heart of Respawn’s DNA and that the universe created will endure. Today with Titanfall 2 and Apex Legends and tomorrow. This franchise is our polar star and our master stallion for the experiments that we will continue here at Respawn.
By MalloDelic, Journalist igamesnews.com