You are going quietly through a remote area of the Pyrenees and you meet some rather grumpy locals, carrying chainsaws and sharp objects. A rather unpleasant welcome for Leon S. Kennedy in Resident Evil 4, but the real terror hides in the inventory of the game.
And it is that Capcom designed a system to organize all our objects that was fatal for the user. Not because it was poorly built, but because it made us anxious to have everything in order, which was counterproductive. Now, Fractal Projects has had no better idea than to turn this mechanic into its own game called Save Room.
That’s right, throughout 40 levels we will have to manage to get everyone the objects presented to us fit in the inventory space. We will have limited gaps and we will have to rotate pistols, rifles, rocket launchers and the mythical herbs to find their ideal position.
Of course, if we talk about Resident Evil combinations of elements cannot be missing. For example, if we want to get rid of the ammunition we just have to reload the corresponding weapon with its bullets. To make healing items disappear, we can heal ourselves or pair them with other herbs to free up space.
As if that were not enough, everything is set with that mythical relaxing musical thread of the safe rooms of the franchise. If you want to get hold of Save Roomit is thrown of price, costing hardly 1,27 dollars.