Gaming News Ubisoft will use an AI for the scenarios of their next games
Ubisoft just announced that it is developing an artificial intelligence-based tool to write its next scenarios.
Ubisoft launches Ghostwriter, an artificial intelligence tool In-house development for Screenwriters help publishing studios.
Summary
- Ubisoft presents its AI tools at GDC 2023
- Ghostwriters don’t write screenplays, they write lines of dialogue
- What Makes Assassin’s Creed Crowds Livelier?
- “I’d much rather see AAA studios use the budget they spend making tools like this to hire more writers.”
Ubisoft presents its AI tools at GDC 2023
It has been happening for a few days The Game Developers Conferenceand Ubisoft had published its program before the event. Above all, the French publisher counted present the technologies it uses and will develop in the future video games. In a press release, the editor presents some of the topics discussed during the conference, Water modeling technologies by Ubisoft Singapore To Tools developed by Ubisoft Montreal to create more effective AI companions in multiplayer games
Ghostwriters don’t write screenplays, they write lines of dialogue
Ghostwriter will not write games for Ubisoft, let’s get that straight. In fact, the editor explains very clearly what it is:
Ghostwriters don’t replace video game screenwriters, they relieve them of one of the most tedious tasks: writing “Bellen”. Ghostwriter efficiently generates early drafts of “barks” – phrases or noises made by NPCs during a triggered event – giving writers more time to refine the narrative elsewhere.
As a matter of fact, Ghostwriter simply generates what the developers call “barking”, understands the small phrases of NPCs, the chatter you can hear when walking past them or in a crowd, etc. It’s obviously a particularly tedious work of filling in lines and lines of dialogue to bring an open world to lifeespecially when we know that Players will likely only hear part of it.
What Makes Assassin’s Creed Crowds Livelier?
We’re obviously already seeing which genres of games Ghostwriter could be used in. We think of Far Cry, Watch Dogs and others, but above all we think of Assassin’s Creed
“I’d much rather see AAA studios use the budget they spend making tools like this to hire more writers.”
Naturally, This announcement didn’t just make people happywith some netizens who already qualify Ubisoft as lazy, who accuse them of wanting to make generic and tasteless games, replacing their authors with robotsetc… you will understand Ghostwriters will not replace the screenwriters, but should primarily relieve them – at least for the moment
If it were cheap enough it could be good for an indie developer who just wants a lot of characters but can’t afford a lot of writers.
And no, I don’t plan on ever using AI to write dialogue. I can only see how it would allow for the development of games that wouldn’t otherwise be feasible.
— Tom Happ (@AxiomVerge) March 22, 2023
As a screenwriter, having to edit AI-generated scripts/dialogue feels much more time-consuming than writing my own line drafts. I’d much rather see AAA studios use the budget they spend making tools like this to hire more writers.
Which some have already answered If Ghostwriter is for sale, and at a reasonable price, it’s likely to be a particularly useful tool for indie developers. For example someone who wants to create a particularly ambitious game, alone or almost, but has no scriptwriter, so it could use it. This would give us a claim to games that would not have appeared without AI.
Ghostwriter was introduced yesterday at a Ubisoft GDC conference by its creator Ben Swanson, a scientist in the R&D department at Ubisoft La Forge in Montreal.
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