Unreal Engine 5.4 is available and we already have the right to the first comparison video. A version that is significantly more beautiful than the previous one. It’s all in the details.
The recently released Unreal Engine 5.4 is already causing a stir thanks to a comparison video published online. This highlights the notable improvements in reflections compared to the previous version, Unreal Engine 5.3. To admire all this, you can rely on the new video below. The development is, without a doubt, quite astonishing.
Unreal Engine 5.4 related
As reported wccftechThe video, produced by JSFILMZ, uses an identical sequence to demonstrate the differences in the quality of reflections between the two versions of the engine. Unreal Engine 5.4 introduced a new option called Screen Traces. Seems to be based on reflections calculated from screen space, unlike version 5.3’s ray tracing reflections. This change has caused debate as it appears that the quality of reflections has decreased with this new method.
Beyond this comparison, version 5.4 of UE brings several technical improvements aimed at optimizing the experience for developers and users. Among the new features we mention the addition of the Nanite Adaptive Tessellation option. This enables finer adaptive tessellation as well as heterogeneous volumes for the creation of dynamic and realistic smoke and clouds. These features are intended to improve the realism and dynamism of game environments.
There was also a focus on improving overall performance, especially when experimenting at 60 Hz. In addition, optimizations were made to shader compilation, significantly reducing project preparation times. Unreal Engine 5.4 therefore seems to mark an important step in the development of this graphics engine. With improvements designed to facilitate and enrich the creation of immersive and powerful content. For more information about these new features, game developers and creators can visit the official page d’Unreal Engine.