This Tuesday, May 25th, for today, the NEW presentation of the NEW 3D Engine from Epic Games has been announced. With everything you need to please developers and make housewives dream.
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The presentation of Unreal Engine 5, shared by Epic Games, went back to senior technical designer Chance Ivey and technology producer Quixel Galen Davis.. The engine was shown with a tech demo about a year ago that knew how to drop a few horns. Now it is accessible to professionals. outdoor access. Very technical, the video deals with the tools and specifics of this monster, which should make it possible to display elements with crazy representations very easily.
Unreal Engine 5 is the next big evolution from Unreal Engine, redesigned and enhanced for the next generation of games, real-time visualizations, and immersive interactive experiences. It enables game developers and developers in all industries to achieve next-generation real-time 3D content and experiences with more freedom, fidelity, and flexibility than ever before.
A generation leap in loyalty – UE5 opens up new levels of breathtaking reality and detail with features such as virtualized nanite geometry, global lumen real-time lighting and MetaSounds – an entirely new paradigm for immersive audio rendering. You will be able to bring incredibly immersive and realistic gaming experiences to life.
Build bigger worlds – With the current generation of technology, open world games and simulation projects are quickly reaching the technical limits of field size and struggling with the increasingly complex creation and streaming workflows required to meet the standards. Storage and power budgets. To address these challenges, UE5 is introducing built-in workflows for high-level partitioning and streaming while facilitating collaboration between multiple people working in the same virtual world. UE5 gives you the tools you need to create truly expansive worlds for your players to explore with the help of evolving content.
Designed by creators, for creators – Given the size and complexity of new generation assets and projects, maximizing efficiency and minimizing iteration time are critical for all roles on the project team – artists, programmers, civil engineers, etc. UE5 introduces a new, refocused user interface, integrating more design and asset creation workflows into the editor to reduce the need for external applications, and offering new tools to make working with targets like consoles and mobile devices easier.
And nothing beats beautiful pictures taken on Xbox Series X and PS5 to prove what we’re saying. It’s about discovering a completely new technical demo down to the smallest detail. Baptized “Ancient Valley“This example of a project allows us to use the Nanite micropolygon management system, which lumens global and dynamic lighting, the way open worlds should turn out to be less complex, the animations that are easier to implement, and that too admire application of great flexibility. And again it is very beautiful.
And to check out the leap forward of the interface, this will be what interests you look inside.