While it’s not certain that CD Projekt as a whole can fix its image with a simple cleanup in code, Cyberpunk 2077 is still correcting what to do.
See also: Cyberpunk 2077: CD Projekt RED confirms that the PS4 and Xbox One versions have been abandoned
Cyberpunk 2077 Patch 1.05 is currently available on PS4 and Xbox One, a little later on PC. It promises more than 70 changes that should avoid some disappointments.
Here is the list of changes, communicated by CD Projekt RED ::
Qutes:
- Jackie will no longer disappear in the “Gathering” or “Heist” quests.
- Fixed an issue that prevented the helicopter from landing in the Love Like Fire quest.
- Fixed an issue where Takemura could no longer call the player on the “Play it Safe” quest.
- It is no longer possible to trigger the same dialogue twice in the “Big in Japan” quest.
- Fixed an issue where Delamain would appear upside down at the end of the “Keep Your Mind” quest.
- Saul now correctly reaches the van in the Riders on the Storm quest.
- Traveling fast before encountering the Tyger Claws will no longer interrupt the progress of the “I Fought the Law” quest.
- Fixed an issue that blocked progress in the Ghost Town quest when loading an autosave of Raffen Shiv’s arrival.
- Fixed an issue where new calls or messages would not be received when the Happy Together quest failed after a fight.
- From now on, Elizabeth Peralez will no longer overly insist on her calls after having her job offer turned down.
- The scene with Misty and Jackie now starts correctly after she leaves Viktor’s clinic.
- Wakako’s dialogues are no longer blocked after completing the “Find and Destroy” quest.
- If you get away from Stefan in the Sweet Dreams quest, other characters should no longer prevent you from calling you.
- The Brick’s Detector should now be properly interactive for players to disarm and activate. It’s up to you.
- Elevator doors should now open correctly in the Heist quest.
- Saul will now properly exit cars in the Riders on the Storm quest.
- Fixed an issue where new calls or messages would not be received after Frank was too far from Frank in the War Pigs quest.
- Jackie will now properly exit the factory after the fight in The Gathering is over.
- Fixed an issue where Militech Reinforcements would not appear if you walked through the gate too fast on the Forward to Death quest.
- Spending time in the club looking for violence no longer causes problems with progress.
- Fixed an issue preventing the contract from starting: …
- Fixed an issue where new calls or messages would not be received after half-canceling the Pyramid Song quest.
- Fixed an issue that could cause Delamain’s core to be broken when the player enters the room they are in on the “Keep Insane” quest.
- Fixed issues with Delamain not spawning or doing anything outside of the Afterlife in The Heist quest.
- Fixed an issue where the target would get stuck on Speak Viktor in The Charcudoc quest.
- Fixed an issue where it was not possible to speak to the bouncer in front of Lizzie in the Intelligence quest.
- Added description of Don’t Lose Your Mind to Journal.
- Fixed an issue preventing the player from saving with Fast Travel and talking to other NPCs after reloading a save with an ongoing call with Frank in the War Pigs quest.
- Fixed an issue that prevented Panam from calling after completing the “I’m Flying Away” quest.
- The problem that Dum Dum V followed after completing the Gathering quest (!) Has been fixed.
Playability
- Improved reaction time of NPCs taking cover.
- Corrected the number of shots required to remotely kill civilians during combat.
Visually
- Fixed an issue where Delamain’s picture was showing over another contact’s call.
- V’s mouth no longer stays open after entering the room lock in Where is My Mind.
- Fixed some UI overlap issues.
- V appears more modest in the overview of the inventory after the assembly of the 6 months. 😉
- NPCs appear faster in the quest area in Stadium Love.
- Give HDR warmth.
- Fixed NPCs posing at T in the suspicious criminal activity: Say No to Drugs and Contract: Stolen Goods quests.
- Fixed an issue where after performing a sensory dance it was possible to get blocked in sight of the 3rd headless person.
- Silencer icons are no longer displayed in inventory without an image.
user interface
- Fixed an issue where the weapon crosshair would appear on the screen.
- The inventory menu no longer closes immediately when opened after leaving a car.
- Fixed an issue where the button to open the quest log displayed in the upper right corner would not work when accessing a fast travel terminal.
Performance and stability
- Various stability improvements, including crash fixes.
Diver
- Off-screen explosions now make noise.
PC specific
- [AMD SMT] Standard optimized use of cores / threads for AMD Ryzen ™ 4 and 6 core processors. The 8-core, 12-core and 16-core processors remain unchanged and behave as expected. This change was implemented in collaboration with AMD and is based on tests by both parties which indicate that the performance improvement only occurs on processors with 6 cores and less.
- Fixed an issue with the way raw input is collected.
- The use of AVX instructions has been removed and crashes at the end of the prologue on processors that do not support AVX have been corrected.
- The debugging console has been removed to prevent features that can lead to crashes or blocked quests. That doesn’t mean we don’t want to support the mod community. Find out more about this topic.
- Light reflections (ray tracing) should no longer appear too bright for the environment.
- Fixed an issue where the Steam overlay would crash when exiting the game.
- Delete the memory_pool_budgets.csv file. This had nothing to do with or affect the final version of the game (it was a leftover file that was used to estimate memory usage during development. It had no effect on the amount of memory actually allocated). The increase in performance seen after changing the file may be related to restarting the game.
Console specific
- Improved image sharpness with chromatic aberration and film grain enabled.
- Settings should not be reset to default after restarting multiple game sessions.
- Fixed visual issues that occurred when transitioning between The Heist and Love Like Fire.
- Fixed the appearance of several vehicles. [Xbox] If you enter combat while the Synaptic Accelerator is active, the player’s health bar will no longer disappear.
- [Xbox] The game will now react again to disconnecting a profile when the message “Disconnect controller” is displayed.
- The remote control consent request reappears due to a previous problem resetting settings.
- Fixed an issue where it was possible to fall into the elevator shaft in the “Automatic Love” quest in Megabuilding H8.
Cyberpunk is available on PC and Xbox One. The PS4 version is only available in physical form until further notice.
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