The newest Updates for Call of Duty: Warzone and Cold War are live. The weekly playlist update is now always available on Thursdays. So you can jump into the action with new ways of playing in Battle Royale and the 2020 CoD multiplayer.
But also apart from it were some changes to CoD: Cold War and Warzone performed. The patch notes are available in the Battle.net client. But you don’t have to bother, we list all the innovations here in compact form for you.
Info: The update apparently took place on the server side only. So there should be no download.
What you can expect next week in the mid-season patch of major innovations for CoD Black Ops: Cold War, you can read in another article:
more on the subject
CoD Cold War: Everything about the mid-season update
All update information at a glance
CoD Warzone: Playlist-Update
Added:
- Plunder – Quads
- Rebirth Island – Mini Royale Duos, Resurgence Trios
Away:
- Plunder – Blood Money Trios
- Rebirth Island – Mini Royale Quads
CoD Cold War: Playlist-Update
Added:
- Raid und Crossroads Strike 24/7
- Gunfight Blueprints
- Dirty Bomb Duos
Changed:
- Nuketown ’84 Holiday has been replaced by Nuketown ’84.
General corrections in the patch
Daily challenges
- Fixed an issue where new Daily Challenges could not be displayed.
- Fixed issues that prevented the following Daily Challenges from being counted correctly: Team Deathmatch Challenger, Hardcore Challenger, Hardcore Champion
Season challenges
- Fixed an issue that could result in the Mass Loss challenge progress not being tracked when using a cruise missile.
Update content for Warzone
Gameplay changes in the current patch notes only affect the balance adjustments that went live in CoD: Warzone on January 6th. Specifically, there are nerfs for the four powerful weapons DMR-14, Type 63, MAC-10 and Dual-Diamattis. You can read here what exactly was changed:
more on the subject
CoD Warzone: Balance update for DMR-14 and MAC-10
Update content for Cold War
Multiplayer changes
Modi
- Gunfight: Additional models and collisions have been added to prevent opponents from being killed at their spawn at the beginning of a match in the Game Show.
- Combined Arms: Adjusted the time in Assault in which a zone is occupied.
Scorestreaks
- HARP: Fixed an issue in Hardcore modes where spy planes could overwrite the active minimap when exiting the map, even if a HARP was still active.
- Care Package: Fixed a rare crash that could occur when getting a holiday package.
Operator missions
- The XP values for operator missions have been adjusted.
Zombies changes
stability
- Various stability fixes added.
Gameplay
- Various map exploit areas have been closed.
- Fixed an issue that prevented the ammo mod from appearing on the player’s weapon immediately after using the Pack-a-Punch.
Dead Ops Arcade 3
- Fixed an issue where the player could load with the wrong operator skin in Dead Ops Arcade.
- Fixed an issue where the player could be struck down when walking under a spike trap.
- Fixed various issues with effects that occurred when transitioning from solo play.
- Fixed various issues with particle effects.
Onslaught (nur PS4/PS5)
- Fixed an issue where a player could lose their bronze goblet after a private match.
More backgrounds?
Call of Duty is currently fighting primarily against itself. If you are interested in editor Philipp Elsner’s opinion, read his column:
more on the subject
Call of Duty and Warzone destroy each other
Other problems that plague the current CoDs at the moment relate to a weapon that has been made better with paid skins and players who use tricks to avoid the unpleasant SBMM. We have also put together for you what we already know about Season 2 of CoD: Cold War and Warzone.
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