While players are starting to get used to industry delays, Valve wants to reassure the lucky ones who will be part of the first-ever Steam deck shipment.
May the lucky ones rest easy: the deliveries promised for the month of February will indeed take place (unlike the Trojan War). If Valve said in December it was “confident” of being able to produce enough Steam decks, the news that just broke out in the Steam community is all the more positive now:
Steam deck shipping will begin as scheduled. Despite the global pandemic and delivery and routing issues, it looks like we can start shipping as early as late February.
That was a triumph
And because it is necessary to reassure the owners of the different models of console / portable PC (available in three models: 64GB, 256GB and 512GB), the publisher, now a manufacturer, has officially submitted a first game review system of Steamdeck. As proves SteamDB, the intestable portal 2 checks all the boxes in the process.
And for those who are rightly wondering what steps it takes to spin gloriously on the Steam Deck, here are the details as explained by Valve:
- input : The game should fully support the gamepad, show the appropriate controller icons and automatically show the on-screen keyboard when needed
- display : The game must support the default Steam deck resolution (1280×800 or 1280×720), have good default settings, and display legible text
- integration : The game must not display a compatibility warning and its eventual launcher must be usable via the controller
- system support : If you use Proton, the game and all its middleware must be supported by Proton. This includes support for the anti-cheat system
If we imagine that the games developed in-house should pass this series of tests without difficulty, will we see any drama on the third-party side? Only the future or your informed comments will tell us!