36 years Metal Gear Solid later, Big Boss gets a new face. After persistent rumors of a Metal Gear Solid 3 remake project, we finally got confirmation at the showcase organized by Sony. Now that we know that the Metal Gear saga is back in the spotlight (on PS5, Xbox Series and PC), we wanted to rank the five best games of the license, considered a monument of video games by a very large number of players .
With the release of Metal Gear Solid 5: The Phantom PainHideo Kojima finished his greatest video game saga and wanted to build a new one (Death Stranding) under the umbrella of his own studio, Kojima Productions. However, Konami is not done with this iconic license. Speaking at the PlayStation Showcase on May 24th, the Japanese company confirmed that recent rumors about the hallway were correct: A remake of Metal Gear Solid 3, dubbed Metal Gear Solid Delta: Snake Eater, will indeed see the light of day, and not just on PS5. For this comeback, we wanted to take a look at the ranking of the best Metal Gear games based on the reviews published on the site: Here are the top 5 best, from very good to excellent !
Nearly, Metal Gear Solid: Peace Walker, an episode released on PlayStation Portable (PSP) in June 2010, opened the ball for this selection of the best episodes of Hideo Kojima’s saga. Unfortunately if he had very good qualities (mastered special effects, polished graphics, exuberant lifespan, a soundtrack without false notes and its connection to MGS 3: Snake Eater), It was its playability that made it recoil and led to Metal Gear Solid 4: Guns of the Patriots earning its name in fifth place on the leaderboard. Awarded with the excellent score of 17/20, MGS 4 stood, like MGS and MGS 2, before the transition to the new generation of consoles.
Thanks to the power of the PlayStation 3, Hideo Kojima was able to further demonstrate his affection for the seventh art by gifting this work of greater cinematic dimension than usual
Fifth numbered part and fourth place in the ranking: we almost got stuck ! More than seven years after the publication of Metal Gear Solid 4: Weapons of the PatriotsKojima plays again with the temporality of his saga to present us with the awakening of Big Boss. Literally. Kojima awakens from a nine-year coma and since then has shaken one of his greatest heroes, but also the player Metal Gear Solid V: The Phantom Pain has taken the giant leap from transitioning to an open-world formula. In the end, the championship of the Japanese designer and his teams paid off as he’s there quite often Considered one of the best open worlds of its generation. In our columns he had received an exceptional 18/20where the players had shown themselves to be a bit more demanding and lost a little less than a point (17.1 overall average).
Whatever the critical axis, Metal Gear Solid V: The Phantom Pain was impregnable. They boasted to him perfect accessibility against newcomers and a bevy of references for fans, an absolutely colossal lifespan etc an extremely effective mix of action and infiltration, while seeing in it a perfect connection to the rest of Hideo Kojima’s saga, who here managed to ditch all the cars without wallowing. In short, the Japanese creator didn’t fail to practice the conclusion and even increased the difficulty by inserting features that could have failed. Ultimately, the concept of management (with the meaning of peacewalkeralso a very good episode) with mother base could simply seduce the players the emerging aspect of the gameplay which made many approaches possible, and its worldwide reception made us feel it.
Although she has already experienced two other episodes Metal Gear SolidHideo Kojima’s license had to wait for this third part know the consecration. Moreover, it is certainly this Launching on the PlayStation was life-saving
Already in his time, in 1998, Metal Gear Solid is a revolution there marks it the transition to 3D and let us live an extraordinary adventure Take on the role of Solid Snake, a soldier born from the project “Les Enfants Terribles” and the dominant genes of the legendary Big Boss that make him an elite fighter. Mastering the art of infiltration, Solid Snake is the man for the job for the United States government. As the country faces an ultimatum, Solid Snake is parachuted onto Shadow Moses’ compound to free the hostages, defeat the rebellion leader, and destroy the nuclear threat that lurks there.. in 1998, Metal Gear Solid become an infiltration reference with a wide range of techniques to tiptoe throughout the adventure, while players remain able to progress with firearms. Six years later, the game is updated on GameCube with an offer a remakebaptized” The twin snakes “, WHO uses the technical and gameplay advancements of MGS 2.
After the box Metal Gear Solid 1998 on PlayStation, Hideo Kojima and the rest of his license were expected at the turn. However, the Japanese designer jokingly stayed behind A big surprise for players with Metal Gear Solid 2: Sons of Liberty. Chronologically there is nothing surprising: the title is placed in continuity and continues the story started with Metal Gear Solid
The criticism is just extraordinary., be it on the side of the players or the trade press. Reviews are actual dithyrambs and that allowed Metal Gear Solid 2: Sons of Liberty even better than his eldest, who nevertheless set the bar very high. On the JV side, the test at that time ended with the general average of 19/20, which in the opinion of players and fans earned it the honor of being considered a masterpiece and exceptional game (overall average 17.8). In the idea there is not much new under the sun MGS 2 more The latter pushes the boundaries of its concept so much and encourages the player to favor stealth so much that it becomes the undisputed master of the genre.
First in the hearts of the players and also in the timeline. Just by looking at the reviews for Metal Gear Solid 3: Snake Eater, we better understand why Konami wanted to revive the license by offering it an authentic and faithful remake.. So far we haven’t found out much about it. Metal Gear Solid Delta: Snake Eater, apart from the charismatic face of Naked Snake, the first moult of Kojima’s famous character before he became the famous Big Boss, and some images. However, what we already know is that he will leave behind a great legacy! It won’t be that obvious that you’ve grown on Metal Gear Solid 3: Snake Eater, as critics and gamers agreed. We gave it to him then the score 19/20who consider it a masterpiece, while players rather praised it with an average of 19.3.
When it came out in 2004, MGS3 took everyone from behind and took us with them forty years ago (both in our temporality and that of license), in 1964, to witness the appearance of Big Boss. While he’s still just the elite soldier Naked Snake, this one picks it up a more than dangerous mission… in an extremely hostile environment (as the “Food Chain” page of the remake trailer reminds us, available at the top of the article) where he has to face his master, the boss. Kojima not only revealed the basics of his saga but also signed there A revolutionary episode for the time, because of course it was about infiltration, but also about survival ! Learning to camouflage himself, manage the weight of his pack, forage for food, take care of his health and injuries… In short, Kojima enjoyed blending in loads of gameplay ideas and the result was a hit: the biggest licensed game !