What happens next with the test and technical check?

Geralt of Sanctuary

What happens next with the test and technical check?

Check, technical, Test

Our roadmap for how we will proceed with Cyberpunk 2077 in the coming days.
Our roadmap for how we will proceed with Cyberpunk 2077 in the coming days.

We have already predicted it in our video summary for Cyberpunk 2077: The PC community will be asking for patches for the release. And this is exactly the case now. Landing just a few hours after the release of Cyberpunk 2077 quite a few negative user reviews on Steam. The overall score is still 71 percent positive, but measured against Cyberpunk’s playful strengths, such a value initially seems low.

In principle there are three major criticisms: The game is still too buggy, it doesn’t run well enough on many computers and the language allegedly cannot be switched to Europe. The question naturally arises: How do we as the editorial team deal with it?

We left the option open in the GameStar test for Cyberpunk 2077, the release version subsequently devaluewhen people run into issues after the Day One patch that we didn’t have on our test systems. This possibility still exists. Several of our authors are now playing the release version extensively and are recording their observations. After all, our huge walkthrough for the game is currently under construction:

Cyberpunk 2077: Complete solution with all main quests, part 1


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Cyberpunk 2077: Complete solution with all main quests, part 1

Our hardware experts also work diligently on benchmarks for the technology check. If it turns out that the existing bugs are more serious than thought based on our impressions with the review version, then we will consider devaluing them.

But until then we will do one thing above all in the first step: you help with your problems. That’s why we’re giving you a brief overview of what our GameStar roadmap for the release of Cyberpunk 2077 looks like, what will open in the next few hours – and where we can already provide the right assistance.

Criticism 1: Change the language

We can dispel the simplest point of criticism from many users right away: In Cyberpunk 2077 you can use the Change the language to Europe, but before that you may have to tinker with the download properties in the respective launcher (Steam, GOG). We wrote a little guide for this on the morning of the release:

Cyberpunk 2077 - Change language: How it works on Steam and GOG


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Cyberpunk 2077 – Change language: How it works on Steam and GOG

Criticism 2: The game doesn’t run (well) for me

If Cyberpunk 2077 doesn’t start at all with you, take a look at our first guide, which we also wrote down on the morning of the release:

Cyberpunk 2077 won't start - you can do that


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Cyberpunk 2077 won’t start – you can do that

Hardware colleague Nils also gives you a technical first impression of Cyberpunk 2077, in which several PC configurations with different Cyberpunk 2077 settings are tested. This results in extensive tuning tips that you can find on GameStar.de from December 11th. Basically, however, Cyberpunk 2077 is a difficult game from the user’s point of view.

If you want, Cyberpunk 2077 can be configured in such a way that even a PC with Geforce RTX 3090 will go to its knees. From the regular graphics settings to ray tracing and DLSS optimization, there is quite a range of options for tweaking the game. That in turn demands extra work from you. You can see this in the official system requirements:

Cyberpunk 2077 has its own system requirements for ray tracing.
Cyberpunk 2077 has its own system requirements for ray tracing.

For example, many Steam users want to play on ultra details with their Geforce GTX 1070, although your computer is simply not powerful enough for that. Cyberpunk 2077 is not a plug-and-play game – you have to take your time, experiment with settings, check frame rates, and so on. For example, many people have blurry graphics because they accidentally enabled DLSS.

On the other hand, there also seem to be many cyberpunk fans who have problems despite recommended hardware. As I said: Hardware colleague Nils is working on a technical first impression and tuning tips to relieve you of work here. More on that shortly.

Criticism 3: The game has bugs and glitches

The third major criticism from the community revolves around bugs. Many people complain about the same glitches that we found in the test: floating weapons, objects stuck in buildings and so on. While these errors tend to fall into the area of ​​cosmetic glitches, some players probably had to reload a save several times in order to advance at one point. Other people also report regular crashes.

We are on the matter. If we can reproduce these problems and trace them back to errors in the game, we will also advise on a subsequent devaluation of Cyberpunk 2077. Our detailed technology check will go into more detail in the coming days. In the meantime, CD Projekt has already confirmed that the fastest possible fixes and patches now have top priority:

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More guides and help for Cyberpunk 2077

If you are already actively playing, then take a look at our extensive guide section:

All guides, tips and the walkthrough for Cyberpunk 2077

There you will not only find a complete solution, but also starting help for your builds, skills and so on. This section will be expanded hour by hour in the coming days. So it’s worth stopping by repeatedly.

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