Why does the moon in GTA 3 change size when you shoot it with a sniper rifle? This is a question that has troubled us all for a long time. Well, thanks to a developer working on the game, we now know the answer.
GTA games are known for being full of weird semi-hidden quirks, or Easter eggs, and this is a great way to impress your little cousin if they’re watching you play the game for the first time. Entering the Statue of Liberty in GTA 4, casually bathing in the cartoonish red glow of its beating heart, may be my personal favorite, but I guess that’s not due to unresolved development disputes produced.
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Do you know what was done? In fact, you can change the size of GTA 3’s moon by shooting bullets into it. Yes, former Rockstar technical director Obbe Vermeij was there, you may remember he previously shared some details about a short-lived effort to make a Scottish zombie survival game using Vice City code, and the whole moon thing was his way of trying to stop it His colleagues quarreled with each other.
“The artists designed the textures for the moon in GTA 3 for me. I placed the moon in the sky, making sure it was visible at night and a reasonable size,” Vermeij explained in a recent tweet (thanks to GamesRadar). “A few days later, [four] Artists asked me at my desk to change the size of the moon. “
“It turned out they couldn’t decide on the size of the moon,” he continued, “and two of them wanted it smaller so it was more realistic. The other two wanted it bigger so it was more cinematic.” Well, the solution was what?
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Well, Vermeij decided to change the size of the moon between three different options by shooting it with a sniper rifle he was also working on at the time, so his fellow developers could spend some time comparing the options and then hopefully A consensus can be reached.
Has such a thing happened?Well, the developer’s story ends with his statement: “The artists never got back to me, so I just left it in. It’s still there [San Andreas]”. classic.
Vermeij also helped clarify that he wasn’t responsible for the GTA San Andreas version of the moon having the ability to change phases, which is a bit sad, mostly because I like the idea of one specific person taking responsibility for the moon landing in the early GTA games and making sure It does all things lunar.
The GTA series has come a long way since the days of shape-shifting celestial bodies and has now surpassed the 420 million sales mark.