Thanks to their membership in EA Play, the first players have already been able to get a taste of Wild Hearts. However, they occasionally encountered technical problems. Above all, the hunting game on the PC tends to produce a CPU bottleneck, which leads to throttling and correspondingly poor performance. As developer Omega Force announces, they are working on an update. However, that will not come with the release.
The release of Wild Hearts is imminent, the hunting game from Omega Force, which is distributed under the EA Originals label, will be released tomorrow, Friday. The first players have already had the chance to look into the title for ten hours. This is made possible by a membership in EA Play. While the votes are generally positive, there is one point of criticism that comes up several times: the performance.
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Especially on PC, Wild Hearts tends to run poorly. The reason for this is CPU throttling, as the game causes a processor bottleneck. Even potent systems struggle with this problem. And RDNA 3 users should currently refrain from buying it completely, because the new AMD graphics cards create strong graphics artifacts that effectively make Wild Hearts unplayable. But the performance is also expandable on the consoles. The developers are also aware of this and are already busy working on updates.
However, these will not appear directly at release. Instead, Omega Force is currently planning to release the corresponding patches for mid-range and high-priced processors next week. After all, it is not only planned to fix the problems, additional technical features should also find their way into Wild Hearts. Specifically, the developers call the scaling techniques DLSS and FSR. Only Omega Force itself knows why these were not included directly in the release version.