are you done Horizon Forbidden West However? It’s pretty good, I assure you – it’s the perfect game if you like expansive open worlds, consistently intense bow and arrow battles, and stories that twist as you uncover their secrets and mysteries.
If you do finish the game, you’ll know there’s a huge suspense at the end — a scene that shows Aloy and his pals aren’t bundling everything together in a neat little bag, after all. If you haven’t seen the game’s ending, you might want to stop reading here, as there are game-ending spoilers below.
Just before her final fateful encounter at the Forbidden City, Tilda VanderMeer (voiced by Carrie-Anne Moss) revealed that she was a member of Far Zenith — a group of ultra-rich Musk-type billionaire egoists who Create a new colony called Sirius in order to unceremoniously destroy all life on Earth in an extinction-level event.
This conversation with Tilda—and the following conversation with Elisabet Sobeck, Aloy’s ancestor—was carefully timed and arranged.
“The horizon is really mysterious; each of our stories is about unraveling the mysteries of the old world and the world today,” explained Mathijs de Jonge, creative director at Guerrilla Games, in an interview with iGamesNews. to develop new storylines and create new mysteries based on what we have already established.
“And, as a matter of fact, the game ended with another suspense and we again did some preparations for the next game.”
This isn’t the first time the Guerrilla team has included us in a sequel. In the first game, there’s a big tease that the Forbidden City is on the cards once Aloy has figured out the eponymous Zero Dawn mystery…so for Guerrilla Games, going against tradition with just one game is a kind of Shame, right?
“The story in the first game has a conclusion – in Horizon Zero Dawn – but Aloy doesn’t address all the issues with the basic setting of the story,” de Jonge continued. “By then, there’s still a terrain system to fix. So that’s really where the story of this game starts [Forbidden West]. We knew we wanted to move to a new location, and we already mentioned the Forbidden City in the first game.
“We thought it was a really interesting, mysterious and dangerous-sounding place. So that’s the real reason we wanted to go there — and knowing the terrain system still needed fixing, that was the starting point to start building the story. Yes, we have storylines from the past — from the old world — that we want to leverage. So we have a lot of work to do and know how we want to develop Aloy’s storylines — and it all goes from there mixed together.”
It sounds like Guerrilla’s team is doing the same thing again. At the end of the Forbidden City, Aloy chats with Sobeck and points out that “[her friends] There is a new mission: to spread the word and ask for help”. They each went back to their tribes and asked the people of the Americas to put aside their differences and unite; presumably to defend against a greater threat from the zenith. We were being teased Storyline – interstellar and cosmic stuff? Is the Horizon series about to (dare I say) go beyond Horizon?
In this game, we see some stragglers come to Earth to claim its resources and scout how well life has developed. But Aloy and her friends stop them. It stands to reason that more people from the far zenith (and more Sobek clones) may head to Earth, desperate to claim what once belonged to them.
Will the next game take us to the Far Zenith Colony and show us a new world? Or will it see Aloy travel to Europe or Asia, perhaps, to start uniting people from other tribes in an effort to lead the globe against distant threats? It makes sense to me to include the Quen tribe in this game because it allows us to lay the groundwork for the next game; maybe we’ll follow them home and use their homeland as a starting point to explore a whole new area . Is this how it will shake?
That remains to be seen, but it sounds like a sure bet that we haven’t seen how Aloy and her pals end.