World of Warcraft: Shadowlands: Apparently also gets ray tracing

Geralt of Sanctuary

World of Warcraft: Shadowlands: Apparently also gets ray tracing

Apparently, Ray, Shadowlands, Tracing, Warcraft, World


Seems like Blizzard isn't fighting modern techniques. After reports of possible controller support, ray tracing is now also an issue.

<a href = "https://img.gameswelt.de/public/images/201911/dd4f557e0c24ca80707e94a24ea6b0b3.jpg" data-title = "World of WarCraft: Shadowlands Bild 1
Platform: PC | Date: 11/02/2019 "data-lightbox =" dd4f557e0c24ca80707e94a24ea6b0b3.jpg ">

Blizzard appears to be ready to use new technologies to visually pimp the upcoming Shadowlands expansion to World of Warcraft. In the alpha version of the extension, raytracing options have now appeared in the settings menus. Although these are not yet usable, it is at least a signal that Blizzard is working on the feature.

If so, owners of NVIDIA-RTX graphics cards would have the opportunity to significantly improve the visual appearance of World of Warcraft in the future. The ray tracing version of Minecraft recently made it clear that you can achieve a lot. In the case of WoW, the shadows in particular seem to be improved, as a screenshot of a player reveals.

It was recently announced that Blizzard is also working on support for gamepads. Blizzard still doesn't seem to be writing off its flagship MMO after several years.

<a href = "https://img.gameswelt.de/public/images/202004/794e7280d60f58a8eeca7638cc5b715b.jpg" data-title = "World of WarCraft: Shadowlands Image 1
Date: Apr 30, 2020 "data-lightbox =" 794e7280d60f58a8eeca7638cc5b715b.jpg ">

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