2K sends an open letter to the WWE community, informs them about the future of wrestling simulation and has a surprise in store.
<a href = "https://img.gameswelt.de/public/images/201907/f7fcc2e5459f1033303554df956cce5e.jpg" data-title = "WWE 2K20 picture 1
Date: July 31, 2019 "data-lightbox =" f7fcc2e5459f1033303554df956cce5e.jpg ">
Since the wrestling simulation WWE 2K20 was not particularly well received by the trade press or the community, no continuation of the WWE 2K series will appear this year. Publisher 2K announced this today in an open letter to the community. However, this does not mean that the wrestling simulation is completely unplugged.
Developer Visual Concept should use the additional year to turn WWE 2K upside down. To achieve this, Patrick Gilmore was hired as a new executive producer. Gilmore has been in the industry for 25 years and has worked on titles such as Killer Instinct, Medal of Honor and most recently Amazon's sandbox MMO New World.
Wrestling fans will not go away empty-handed this year. With WWE 2K Battlegrounds, an arcaded spin-off should appear in autumn. Judging from the first trailer, WWE 2K Battlegrounds looks like the wrestling version of NBA Jam and is reminiscent of the WWE All Stars published by THQ in 2010: heavily oversubscribed characters and wacky maneuvers should be the focus here. The whole thing is developed by Saber Interactive. The developer recently hit a similar notch with the two NBA Playgrounds parts, even though NBA 2K Playgrounds 2 left a bland aftertaste due to the penetrating microtransactions, as you can read in our test.
Publisher 2K also complied with a request from the WWE 2K community: The servers of WWE 2K19 will remain running until further notice.