Xbox Game Pass Day 1 Surprise Rewards – A Brilliant 3D Metroidvania Sequel

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Xbox Game Pass Day 1 Surprise Rewards – A Brilliant 3D Metroidvania Sequel

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Many of the most exciting titles on Xbox’s unparalleled Game Pass service come in the form of bonus mini-games that seem to be everywhere. Some of the headlining indie titles on the service are making their debuts with these last-minute surprise additions (Coffee Talk comes to mind). While some games launched this way have underperformed — Generation Zero, we’d like to say — We’ll Never Look in Your Mouth is an added bonus to the service.

Today, Supra Games UG launched Supraland: Six Inches Under, the follow-up to its flop Metroidvania puzzler Supraland, as a surprise addition to the first day of Xbox Game Pass. It spins off the previous game’s formula in a deeper, more interesting way.

I’m going underground (go underground).

So, what the hell is this game? Supraland: Six Inches Under puts you in the role of a stressed out blue plumber on a mission to save and protect the citizens of Supraland after a tragic event plaguing the tiny population in the form of “The Rakening”. The (literal) sandbox has been blasted, and now it’s your job to delve into the fertile lands below to ensure these strange little people can continue their peaceful little lives.

Similar to the first game, Six Inches Under is a first-person 3D “Metroid” that, according to the developer, is “a unified world filled with paths to explore, and secrets or subreddits that can only be accessed upon returning.” Area has new abilities or items”. Since we’re going underground, the game is slightly less open than the original.

“The paths are much more defined: the caves and corridors are connected by a central hub called Cagetown, where all the toy-human survivors of the dreaded Rakening live,” said Connor Bridgeman, senior brand manager at Humble Games.

Stick a fork in and I’m done.

It’s the pride and joy of the game to keep you interested as you delve deeper into this subterranean cavern of suburbia: Puzzles. According to the developer’s own estimates, the game’s puzzling elements make up almost half of the overall experience, and the studio’s team worked out a multi-layered system to ensure that only the most engaging and satisfying challenges make it through the editorial process.

If these are anything like the first game, they’ll live and die in that addictive “aha!” In that moment, when you figure out the process, all the remaining steps flow together like quicksilver until you tease out the solution.

Do you need to have played the first Supraland game to enjoy this one? not at all. You can dive in blindly (oh, the joys of Games Pass!) and still understand pretty quickly what the whole thing is about. Think of a miniature world somewhere between Grounded, a TT Lego game, and Hollow Knight, and you’ll have a vague idea of ​​what to expect. For returning players, there’s a revised combat mechanic and new abilities for you to engage in, which isn’t just an expansion of the first game.

So, if you want a game that’s “about 55 percent exploration, 40 percent puzzle solving, and 5 percent combat,” check out the surprise Supraland: Six Inches Under, available on Xbox Game Pass and PC Available on Game Pass today.

With that, Ravenlok, the upcoming Planet of Lana, and the other great games we’ve seen in the past few weeks (ignoring Redfall), it’s almost possible to pretend you haven’t missed The Legend of Zelda: Tears of Kingdoms, if You are an Xbox gamer.



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