sigh. here we go. Because now everything has to involve some bad AI technology, Xbox just showed off a gaming version of Microsoft's Copilot AI, which will be deployed at some point so you can ask a useless AI Assistant Assistant, for example, “OK, I have some wood.”
No, I didn't make it up. This is one of the questions Minecraft players asks about AI in this demo, which I think was made up of a bunch of quite a few professionals and just showed it to the world in the official Xbox podcast. I think we can end the 2025 iGamesNews Jim Trinca Memorial Award (with the weirdest atmosphere podcast).
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Yes, context. Xbox calls it the upcoming version of Microsoft's regular paper bags, but the evil Program Copilot is a very creative adverb for gaming and says it's “coming soon to launch your Xbox Mobile App” and Xbox Insiders set up an opportunity to test it.
AI Fatima Kardar, vice president of Xbox Corporate and vice president of Gaming Devices and Ecosystem Jason Ronald, vice president of Ecosystem Jason Ronald, showed off an early prototype of its in-game assistance feature in the latest Xbox podcast and mentioned more about it being one thing.
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Basically, it will appear to help you, with all kinds of tips, tricks and general advice that you might be able to get from an actual human being – maybe with the expertise of a professional video game guide writer who spends hours making a living to make sure they play something in the game to make sure they can help in things like good builds or in some places so that you can find something in some ways so that you can find it where you can find it.
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For example, a Minecrafter asks the above question: “Okay, I have some wood. What should I do?” Artificial intelligence can tell you to open the inventory and paste it in the crafting bit to make some logs instead of laughing at its ass like any natural thing.
If there is any comfort, Carda does show that this may be optional or limited event, saying, “It’s not just AI to come out to help you, it’s about AI coming out at the right moment. So I think we really have to consider the experience we built that it’s not invasive and that it doesn’t appear in the middle of the game.”
Do you need advice on how to deal with wood? Let us know below! Actually, think again, don't.