Marvel’s Wolverine, the upcoming game from PlayStation and Insomniac that tells the story of everyone’s favorite burly lad with claws that would make any cat feel a little jealous, has reportedly gone through a leadership Layer reorganization. Former creative director Brian Horton is no longer involved with the game and has since jumped ship to work on the Perfect Dark reboot being developed by Xbox.
Both games remain firmly in the “coming at some point” category, with Perfect Dark last seen at this summer’s Xbox Showcase with some gameplay, and reports not too long ago that its development wasn’t very far along. smoothly. Marvel’s Wolverine, meanwhile, was announced back in 2021 and hasn’t been seen since, although it did mention details from last year’s Insomniac hack.
iGamesNews
Regardless, according to Game File, developer Brian Horton has now made an interesting little connection between the two projects from the two major console manufacturers. Horton was reportedly named creative director when Marvel’s The Wolverine was announced, but he “stepped away from the project over the summer” and later took on the role of creative director on Perfect Dark, which he was co-developing. Provided by The Initiative and Crystal Dynamics.
An Xbox representative confirmed the latter move in the game’s files, saying that Holden will “bring his wealth of experience to the upcoming reboot of the classic Agent series,” which definitely sounds like someone the company is happy to have hired. term. Horton is also new to Crystal Dynamics, having previously served there as game director on Rise of the Tomb Raider.
His departure has led to a shakeup of Wolverine’s leadership, with reports that Marcus Smith and Mike Daly, who previously worked on Ratchet & Clank: Rift, have been hired as creative director and game director, respectively. held this position. Wolverine’s original game director, Cameron Christian, reportedly remains at Insominiac in an unspecified “different role.”
The report mentions that sources claimed to Game Archives that Wolverine’s leadership change was due to creative decisions surrounding the game.
As with things like this, we’ll probably have to wait a while to see what these moves actually mean for the game in question, and what they’ll actually look like when we finally get to play them. That’s not going to stop people from talking about their favorite video game cartridges on social media during this time, but what can you do, eh?