Is it possible to discover one more secret of Skyrim? Yes, although it seems impossible with more than a decade of history in the market. The title of Bethesda hides such a quantity of curiosities that a book could be made just with them.
In this case, it sheds light on the mystery Nathan Purkeypile, an artist who was involved in the development, beyond having worked on Fallout 3 and Fallout 4. Through a thread on Twitter, the creator has explained that, during the creation of the work, a huge planet full of garbage was created.
Games always have bugs when they are in development.
Skyrim had one that people would call the “trash planet”.
When working on Skryim, you had your “loaded area”. Outside of that, you couldn’t work. So what happened when you accidentally dragged something past the edge? pic.twitter.com/96htmJnsUT
— Nate Purkeypile 🤘🏹🔥 (@NPurkeypile) October 25, 2022
Games always have bugs when they’re in development. Skyrim had one that people would call the “junk planet”. When you worked in Skryim, you had your “loaded area”. Other than that, you couldn’t work. So what happened when you accidentally knocked something over the edge?
As they tested mechanics and designs, Bethesda workers tossed anything that didn’t work for them off the edges of the charged zone. Nevertheless, Skyrim instead of removing it moves it to coordinates 0,0,0that is, the center of the world.
In this way, a giant garbage planet composed of all kinds of elements that make up the game began to accumulate. It was impossible to see it because it is located at an enormous height, invisible to the naked eye. Although they removed such accumulation, the truth is that the old ways returned to regenerate it.
Finally, the employees got serious about the battle and eliminated him completely… or so Nathan thought. Some users have indicated that by installing certain mods, it is possible to see debris such as trees and other objects floating in the sky. Therefore, the error still persists and provokes the same mania of taking everything to the origin of Skyrim.