game news Zelda TotK: This power is weak, but it’s entirely possible that you missed its potential!
Available since May 12th, The Legend of Zelda: Tears of the Kingdom features several very useful powers in adventure, including Infiltration.
There are five powers available to you in Tears of the Kingdom: Influence, Fusion, Retrospective, Infiltration, and Duplicate. The most common use for players is the grip, which allows them to manipulate and glue various items together, build vehicles, and more. The amalgam that allows you to fuse an object with a weapon to create a new one. Infiltration is relatively underused, but very useful! As the name suggests, Link uses this ability to infiltrate any surface. For this, our hero must be under a ceiling that must not be too high. This feature has only existed since the last Zelda game. It is extremely useful when you need to climb mountains and escape from caves and can save you a lot of time. Another useful benefit of this ability: when Link pokes his head through the scene, time freezes, making it possible to grasp a situation before he throws himself in the wolf’s mouth. So don’t forget to use it.
Unusual origins
Since the release of Tears of the Kingdom, players have doubled their imaginations to create all sorts of things or even torment poor Korok. Powers are often used in unusual ways, but their origin lies in infiltration! The map of the latest Zelda game is vertical and consists of the sky, the surface and the basements. Producers Eiji Aonuma and Hidemaro Fujibayashi explained that they wanted caves for this title. But they realized it might be difficult to get out. They then decided to set up a button that would allow them to go straight to the top without going through tedious paths.. At first it was a form of “cheating,” but the developers saw the potential of this feature. So they decided to keep it in the final version of the game.