We’ve heard Nintendo drop the idea of a Mario Maker-esque Zelda game in the past, and while it’s been a while since the last update, it seems the Japanese video game company still isn’t keen on the idea.
In a recent interview with Polygon, series producer Eiji Aonuma explained that Nintendo doesn’t necessarily want to “force” players to be creative in Zelda, noting that games like Tears of the Kingdom don’t “require creativity” but instead “encourage” it. Let the players be creative.
Here’s exactly what he had to say when asked “directly” about a Mario Maker-style game for Zelda:
Eiji Aonuma: “There are people who want the ability to create from scratch, but not everyone. I think everyone enjoys the discovery of finding their own way through a game, and that’s something we’ve tried to make sure is included in Tears of the kingdom; there is no one right way to play. If you are a creative person, you have the ability to go that way. But that’s not what you have to do; you can also continue through the game in many other ways. So I don’t think it would be good if The Legend of Zelda requires people to build things from scratch and forces them to be creative.”
Back in 2015, Mario Maker producer Takashi Tezuka mentioned that a “Zelda Maker” game would be a “tough task.”
While a Zelda Maker game doesn’t appear to be on the horizon, during the development of The Legend of Zelda: Link’s Awakening for Switch, Shigeru Miyamoto made a request for a “Mario Maker-like game” and so the Chamber Dungeon was added.
There have also been some indie attempts to recreate the magic of Mario Maker in a Zelda-like setting. One that has gotten a lot of attention is Super Dungeon Maker, which arrived on the Switch earlier this year.