A new and interesting announcement comes back to us related to one of the most outstanding titles among Nintendo Switch players. It is indeed about Metroid Dread.
In this case, we have been able to learn that DoctorM64, creator of the fan project Another Metroid 2 Remake (Project AM2R), has been full of praise for Metroid Dread. However, there is one aspect that he did not like: it is the EMMI, one of the most dangerous enemies in the title.
This is what you have shared about it:
I’m not entirely sure if EMMIs would make sense in Metroid. The concept is amazing, right? But if you mix something like survival horror with a huge monster that can kill you in one hit, you need to feel vulnerable. Think of the early Resident Evils with very limited tank and ammo controls… and you stun a couple of zombies, you shoot them, but your health is very limited, you feel that tension, that dread.
But all of a sudden if you’re a space hunter who can jump and jump and you have very maneuverable moves and you’re able to jump walls and run super fast, that changes the dynamic a lot. Suddenly the monster has to move at the same pace as you and suddenly you are paralyzed. So in a game of Resident Evil or any other survival horror game, you take a couple of minutes to explore and you see the monster and you try with your very limited resources and mobility to escape and hide and be tactical in your decision making. You have time to think and act correctly.
But since Samus is so agile and the real EMMIs have to be more agile than her to compensate, you don’t get those Metal Gear moments where you’re chasing stealth and action. You’re more or less reacting to what’s on the screen, so it’s a cat and mouse thing that happens so fast that it seems like something different and unique, but it’s also a bit annoying IMHO
What do you think? Let us know in the comments below. To finish, we leave you with our full coverage of Metroid Dread. Remember that it premiered on Nintendo Switch on October 8.
Via.