Atlus plans to launch a pillar game in 2022 that will be “interesting and satisfying for everyone”

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Atlus plans to launch a pillar game in 2022 that will be “interesting and satisfying for everyone”

Atlus, game, interesting, launch, Pillar, plans, Satisfying

As 2021 comes to a close, many are left wondering what could be planned for the year ahead when it comes to the gaming industry. As for Atlus Co., Ltd. specifically, they seem to have pretty ambitious plans. In an interview with the Japanese publication Famitsu, Shinjiro Takada, the product manager of the Creative Department 1st Production division (developers of Shin Megami Tensei, Etrian Odyssey, etc.), shared his hopes for the company in 2022, giving us some insight on what we might expect to see.

I chose “challenge” as the keyword for 2022, with the hope to release a game that will become a pillar for Atlus. All of us at Atlus are working hard to develop this game so that it will be interesting and satisfying for everyone, so please look forward to it.

(translation via Central Person)

Exactly what game Takada could be referring to is anyone’s guess. It’s unlikely to be the anticipated “Project Re Fantasy,” as that title is confirmed to be developed by Studio Zero, a separate Atlus division lead by the producer of the Persona series. “Project Pen” comes to mind when thinking about future Atlus projects, but we don’t have any definitive info apart from its existence, thanks to a mysterious rating from The Australian Classification Board. Whatever it may be, hopefully we find out soon.

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