Call of Duty: Black Ops 6 First Update Notes

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Call of Duty: Black Ops 6 First Update Notes

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THE newly released Call of Duty: Black Ops 6 has just received its first update after its launch, bringing some important changes to the stability and gaming experience.

Treyarch will make sure you can enjoy one of Call of Duty’s most beloved maps, but it also needs the base game to work perfectly. To do this, it is correcting experience errors so that you can level up faster in Black Ops 6. And although that does not mean that there is some important controversy, it undoubtedly makes the game a better project.

Here we will tell you everything you need to know about the first changes that will affect the multiplayer and zombies mode of Call of Duty: Black Ops 6.

Call of Duty: Black Ops 6 First Patch Notes

Below you will find all the notes of the first update of Call of Duty: Black Ops 6 translated into Spanish. You will need to install the patch to be able to use the online features.

Changes to multiplayer

General settings:

  • Classes: The last selected class will be highlighted correctly when opening the game’s Classes menu.
  • Operators Fixed an issue with Bailey’s animation in the Operators menu.
  • Settings: The “Mute licensed music” setting now works correctly.

Maps

  • Babylon:
    • Fixed an exploit that allowed players to exit the map’s intended play space.
  • Lowtown:
    • Fixed an exploit that allowed players to exit the map’s intended play space.
  • Red Card:
    • Fixed an exploit that allowed players to exit the map’s intended play space.
    • Improved stability in Red Card.
  • General:
    • Fixed an issue with stability when using in-game interactions.

Modes

  • Increased XP and Weapon XP rates in modes that were granting less XP than expected:
    • Team Duel
    • Control
    • Search and Destroy
    • gun duel

Pairing:

  • Fixed an issue that occasionally prevented matches from quickly finding a replacement player if another player left the match.

Shooting range

  • Players can now select any Class on the shooting range, regardless of level progress.

Private games

  • Private matches will no longer be lost if a team has no players.

Theater:

  • Improved performance when viewing clips in Theater mode.

training camp

  • Improved server stability in the Training Ground.

Classes

  • tactical equipment
    • Lure
      • Decoys no longer earn XP.
  • There
    • Resolved an issue with stability when using the smoke grenade.

Casualty streaks

  • Battleship
    • Fixed an issue where the Battleship’s incoming missile sound would play continuously.

Medals

  • Fixed an issue where the Ace Medal was awarded incorrectly during certain conditions.

Zombie mode

Terminus

  • Fixed an issue with a side quest in Terminus sometimes not ending correctly.

Liberty Falls

  • Fixed an issue that could cause zombies to stop spawning in Liberty Falls.

GobbleGums

  • Wonderbar gum! GobbleGum now appropriately grants the player a wonder weapon.

Gameplay

  • Pruebas S.A.M.
    • Corrected text in SAM tests to correctly reference the LDBR.
    • Fixed an issue where SAM tests would not appear during matches in certain instances.

Stability

  • Added several crash and stability fixes.

User interface and store

  • Fixed an issue where player progression levels were incorrectly displayed on the scoreboard.
  • Fixed an issue where the interface was not displaying the correct player progression level in the main menus.
  • Improved stability in main menus.

Store

  • The store will update correctly after the CODE Endeavor package has been purchased.

And this is everything that is known about the first update of Call of Duty: Black Ops 6.

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