Cadence of Hyrule found some pretty cool free content this week on the Nintendo switchch and it was an unexpected surprise. The game has been redesigned for Version 1.1.0 and now we have full notes. Here are the changes you should notice in Version 1.1.0. Be warned as it is some robbers.
- Added Octavo as a playable character and unique storytelling campaign, which can be unlocked by finishing the game once.
- Extra Dungeon Mode, a new game-playing mode, close to the original NecroDancer experience
- Extra locations, mysterious objects appearing in holes, with unknown effects.
- Added some new high-level features, both in the dungeons and in the prison.
- Added 4 new achievements related to Octavo, excavation mode, and heights
- It has changed the random distribution of certain types of prison items, to better ensure seed consistency
- Allow the player to handle multiple copies of each scroll type
- Add a UI by changing the weapons of the helpers characters during the Ganon fight
- Add a current generation seed display to the pause menu, to be reposted with seeded mode
- Fixed some bugs where many conversations / cutscenes could be done right there, with unintended consequences
- Fixed an interruption in which Ganon could be bombed during a decline in the middle class
- Bug fixes when bombed and hobol using the same hit can render the player move incorrectly
- Fixed a bug where using the hookhi could add additional steps to player action count in fixed dialing mode
- Fix a bug where things can be repeated by grouping them and moving between screens at once
- Fixed a bullying that allowed other managers to be screened by pirates from outside the employer's field
- many other bug fixes