Mick Gordon He is a well-known composer in the world of video games for making soundtracks really memorable, like the ones that have been part of DOOM and DOOM Eternal. However, for this last title it seems that not everything is gold that glitters.
There are users who have fallen into the account that DOOM music pieces Eternal don't sound like in the predecessor titler, and this seems to have had a more than blunt explanation, which is none other than Gordon didn't mix those tracks
Here's a comparison between the original BFG Division from Doom 2016's official soundtrack (left) vs. the BFG 2020 remix on Eternal's soundtrack from today (right).
Notice how the wavelengths in BFG 2020 form a nearly perfectly straight bar vs. the original with more definition pic.twitter.com/TCJRdOe1Yf
– Doominal Crossing: Eternal Horizons 🐶 (@thatACDCguy) April 19, 2020
I didn't mix those and wouldn't have done that. You'll be able to spot the small handful of tracks I mixed (Meathook, Command and Control, etc…)
– Mick Gordon (@Mick_Gordon) April 19, 2020
And it seems that, from the development studio, a series of tracks made by the composer were not taken into account. For this reason, From the PC Gamer medium they have contacted Gordon to address the issue, for which they obtained the following response:
I am very proud of my work. It's all I do, it's all I have and I put my heart and soul into it.
Apparently, he did not want to add anything else, after commenting that he was still trying to understand this situation. And although PC Gamer did not want to comment on anything else, it did fan who asked him through Instagram about future works in the DOOM saga, to which he gave an un encouraging response:
I doubt we will work together again.
It seems that Gordon is not particularly happy with this topic, which may lead to his not participating in more DOOM projects. What do you think?