iGamesNews, new update for Cult of the Lamb that is updated to version 1.0.1.41 on Nintendo Switch. It has been released on September 23 in North America and on September 24 in Japan.
Here are the patch notes:
General
– The game will now automatically pause after 10 minutes of inactivity.
– Fixed an issue where the game would not launch in EU Portuguese.
– Framerates for Lamb and Bosses have been improved to improve visual quality.
– Logro Godhood.
– Fixed an issue where the DLC could disappear after performing some actions.
– Fixed the issue where the UI element that shows the progress of the day changes its position on the screen when in “Pilgrim’s Pass”.
– Fixed issue causing the Followers menu to become inaccessible.
– Fixed issue where pressing the use button repeatedly caused the column UI to be offset.
– Fixed game freezing.
– Fixed gifts not appearing correctly.
– Fixed problems with the route system.
– Fixed issue with the OK button not appearing immediately when returning to the main menu.
– Fixed info card getting stuck when navigating through them.
– Fixed UI appearance issues in the Divine Inspiration menu.
– Fixed navigation in the Cult menu tab UI.
– Fixed issue with rolling dodge immediately after canceling the fishing minigame.
– Fixed game freezing after the final encounter and also after a follower receives a gift from Ratau.
crusades
– Fixed crash that could occur during Bishop encounters.
– Fixed issue with weapons after unlocking all of them.
– Fixed crash when interacting with the tarot shrine.
– Fixed issue causing dungeons to not progress.
– Fixed crash when reviving sick/dissident followers.
– Fixed issues with Helob shop room.
– Fixed issue where a boss can die outside the map and the heart is unreachable.
– Fixed crash when the mini boss follower spawns too close to the wall.
– Fixed witness enemies not returning when the player dies and is resurrected in the middle of the fight.
– Fixed decimal rounding in weapon UI.
– Fixed issue where enemies hovering above the ground may not behave properly.
– Fixed issue causing spikes to be invisible during combat encounters with Baal, Aym, and the final boss.
Cult
– Fixed the issue where the player cannot see the progress of building or harvesting on certain resources.
– Fixed the fuel gauge filling incorrectly if the playable character walks away from the Sanctuary flame when not all fuel has been added.
– Fixed a bug that prevented unlocking the last Doctrine.
– Fixed Crystal Flag and Bone Pile decorations.
– Fixed crash when player returns to base before building a shrine with a follower, but does not have enough coins to build one.
– Fixed Followers getting stuck in a level up state.
– Followers now leave when a Crisis of Faith mission fails.
– Fixed crash when moving wrapped bodies in build mode.
– Fixed follower emotion display in notification history.
– Fixed Omnipresence animation crashing when a button is pressed and menus are open.
– Fixed game freezing after receiving a quest from a follower.
– Fixed issue where Inspiration animation would play infinitely under certain conditions