Electronic Arts (EA) planea fire 5% of your staff, which represents approximately 670 employees. The decision stems from the company’s strategy to move away from developing future licensed intellectual properties that they believe will not be successful in the ever-changing industry.
This includes the cancellation of at least one licensed title, and the teams involved in that project have been reassigned to other projects. EA intends to focus on areas it sees as most promising, such as its own intellectual properties, sports and massive online communities.
Layoffs at Electronic Arts reflect the dynamics and challenges constants in the video game industry. The decision to move away from licensed titles that are not perceived as successful demonstrates the importance of adaptability in an evolving market.
The focus on internal intellectual properties, sports and online communities seems to align with current industry trends, although it is always questionable. This without a doubt highlights the need for companies to make strategic decisions to stay relevant and successful in a competitive landscape.
Remember that we recently learned of similar restructurings at PlayStation, Microsoft or Embracer Group. We also saw similar cases with 2K and SEGA as well as ZA/UM. What do you think about it?