Chances are that the very screen you're reading for this review has a camera built into the shell or sits next to it, with its idea that government agencies capture our every action with the devices we use every day that Sam Barlow provides Telling Lies its central independence. Following the tuli, one room / single character set for the best of 2015 His Story, Barlow extends the building with a large fortress and many locations and the result is a determined ambassador as he sounds like his previous FMV hit. Coming to console after being released last year on PC and mobile, we are not happy to say that Ringing Lies survives the turning point on your TV.
The game has made you review video clips of the four main characters and an assortment of supporting players using various video capture devices. You hear the other side of the conversation, but you have the ability to search for RETINA fake information (a repository of these recordings) using any word from the conversation, and most of your work is honest in finding the other part of the conversation, identifying that person and listening to new directions and search terms.
Anyone who has played His Story will quickly become familiar with the program. Type a name (& # 39; nice & # 39 ;, for example) and you'll see you get a list of all the results where that name is mentioned (34 in that case). However, the catch is that only the top five clips are viewed, which forces you to be more specific and refine your search terms. Within each clip, multiple times for a keyword or phrase are added time separately, and an icon appears after viewing it once. You can have bookmarks and they all fit into your search history.
Listening to words and other clues enables you to slowly integrate a picture of how these people interact with what's going on. Subtle details such as a haircut, injury or name on the back can all lead to a new thread and it's fun to pull on the threads and find out about these people and their relationships which is sadly missing the screenplay on this page.
The whole game takes place with a Mac-like encounter called Castle, and given the fact that you see a picture of your character on screen all the time, we were skeptical of how well the experience would change the comfort experience given the & # 39; home & # 39; s natural PC or laptop. Fortunately, Barlow and Furious Bee managed to make it work well on the gamepad. You control the mouse cursor on the analogue stick, but it automatically snaps buttons around the screen. The right rod quickly controls and backtracks complete with HD rumble, though its tedious use here has been distracting, especially when scanning with long clips (luckily you can prevent moving menu options).
In a hand-held way, the touchscreen input works as you would expect, saves the aforementioned functionality and bounces back – by swiping right to the front (rather than backward) it feels wrong to us. Maybe we're just used to streaming videos on iOS, but using the right stick feels more natural. Your finger will never be as precise as the mouse cursor, but that kind of precision is probably not required and the touch input works well. Ability to tap any word in the subtitles and quickly search for that word is good communication, and despite the differences between you and your desktop-bound character, we've never heard that we were playing a spooky feeling on the handheld or used methods.
Explaining any narrative would rob Saying Lies of his bread and butter; it's definitely better if you don't know. Digging up pieces of conversation and watching people who are not respected in the near future is what this game is all about. Before you acknowledge the right context, there is the inevitable voyeurism in some of the clips – especially around the female characters – but in the context of the unlikely narration and relationships found, they eventually find those moments. As you expected it to be given its title, you would look at the conversations between the two characters and you have to consider whether they were telling the truth, whether they worked, or maybe both.
On the subject of doing good, you can safely broadcast any hammy ideas in advance & # 39; 90s FMV in your mind. Performances here are generally strong and this is a high quality product across the board. In the application Telling False really impresses you: you can touch the WiFi signal for a connection list, use trash or play a Solitaire game to clear your head. Your investigation is interrupted at times as your character talks his partner in the background. The music score also hits from time to time as you collapse what sounds like a Wikipedia hyperlink, where it's just fun to gather pieces of information and draw a picture of a situation like a true investigator.
Like any good investigator, we found it helpful to keep notes of pen and paper as we played. At the end our dock was littered with engraved names of people and places and drawings of a painted spider quickly attached letters to each other; we had only lost the Polaroid pictures and the red cord. When you have completed your investigation and you see a different conclusion to your search, a report that opens up a lot of information and gives a brief overview of the world and your investigative work. You are also able to get back in time just before the endgame starts and open up some threads for the story and connection that you may have missed.
In the end, as with the preceding one, the victory of Linging Lies is how he makes important clues and information to out the right amount to keep you fully engaged for the few hours you need to see the credits. The player's alignment with the protagonist here puts you in the shoes (or more precisely, pulled down from the investigator's desk) and conveys the excitement of revealing secrets similar to other detective games.
Conclusion
On paper, searching a large database of video-edited videos doesn't sound very exciting, but Telling Lies offers a few hours of investigative work thanks to its clever execution, strong performance and unique polish. Given that the game takes place almost entirely in windows on a desktop computer screen (and it can be seen & # 39; home & # 39; on a PC), it survives the transition to Switch completely. While there is not much incentive to reopen the investigation once it has reached its climax, revealing the web site of Linging Lies in terms of relationships and complexity is a crime to continue.