Update [Thu 14th Nov, 2024 00:45 GMT]:
Rockstar’s official support page it has now been updated, and the good news is that this same patch has been applied to Grand Theft Auto: The Trilogy for Nintendo Switch.
This patch is noted as ‘INpdate notes 1.112‘ and once again, you can expect “numerous fixes and improvements”, as well as a “classic lighting mode” that restores “the look and feel of the sky in the original games”.
You can learn more about this latest GTA Trilogy patch (including the “10 Biggest Changes” in this update) in the original story below.
Original article [Wed 13th Nov, 2024 02:25 GMT]:
The Grand Theft Auto Trilogy wasn’t in the best of shape when it originally launched, but the development team has released multiple updates since then.
With this in mind, the game has now received a surprise update. The catch is that it only seems to be available on PlayStation 5, Xbox Series X|S, and PC. Interestingly, it adds a “Classic Lighting mode” that brings certain aspects of the game in line with the original titles.
Grand Theft Auto trilogy [November 12, 2024]
Numerous fixes and improvements
Added Classic Lighting mode that restores the look and feel of the sky in the original games
Content creator and Rockstar Intel writer (known on social media as ‘SynthPotato’) shared a breakdown of this update, detailing the “10 biggest changes” in this new patch. Here’s the summary:
- Classic lighting
- The fog is back
- Grove Street Games removed from studio list and main menu
- Combat changes
- The characters are (mostly) fixed
- Parallax Interiors are gone
- Crouching is fixed
- Different time (actually different)
- You can now pause cutscenes
- You can fly through the clouds
As mentioned, there’s no update for the Switch version, but if we hear any developments we’ll let you know.