ITTA it is the kind of game that will make you scream in frustration as it will make you shout for joy. Some of these interactive experiences that get your adrenaline pump like an epinephrine shot into the heart, while at the same time put your Nintendo Switch at risk of being hit. That, in fact, is the root of the & # 39; bullet Hell & # 39 ;, and ITTA knows it very well. Getting you into a false quest for peace as you explore beautiful, open-air spaces and hidden corners of the world before placing you into a boss battle where every pixel seems to do you physical harm.
Twin-stick shooters tend to lower your heart rate and pressure, but ITTA likes to get your strikers to fight back for a while during the next attack. It is a game about misery, and the prices we are willing to pay to endure and continue the military. It is not your usual money for this genre, but a group that supports this kind of lying wants to tell a story with genuine emotional enthusiasm. It's unacceptable, but one that facilitates the intense battles that tie the game's narrative together.
There is a real sense of melancholia that applies to the whole ITTA story and world, a place where a young child wakes up to find his whole family. With the help of the newly named astral bodyguard – and the newly-named superstar & # 39; – the young hero must explore the mysterious terrain of reduced ruins, strange NPCs and future monsters, bombs and arrows that seem to go out of fashion. As you continue through its nonlinear overworld, opening up new management rooms as you go, you get more views of the state where you currently live.
Though it is a twin shoot of bullet-Hell characters, surprisingly the light shines through the fight. Its battles are kept only fought on 18 different topics, but that temporary blood loss does not diminish the experience. There is the simple joy of discovering new locations, meeting new NPCs of all sizes and sizes, hearing their stories only to find another character to interact with in the game's progression. There are a few natural puzzles, but since most areas have a few or few rooms, it's easy to go back to hitting new weapons, etc.
That kind of chasing the boss removes the highlight Souls of the Titan, even though the ITTA war offers a little extra gratitude for the weapons you gradually gain. Not all NPCs you encounter talk about riddles or facts. Some can provide maps in the current area you are researching, while others can convert the physical weapons you have found and turn them into spiritual versions. These sparks work just fine, only if they do not damage the spiritual monsters you will encounter. Some work better compared to some bosses, but these weapons are actually adaptable to certain modes of play.
You can ride willingly, and there is no need to reload any of your guns, so you are approaching a diminished rate but a higher risk of damage? Or do you keep it simple and the high fire rate of your old computer? A clean and simple meta at the heart of ITTA. When testing puts assignments where you finally take on each manager, you have the most power you have – and those managers are never disappointed. From the first encounter to the last game, these 18 titons will challenge your time and purpose under pressure. Each one gets more and more dramatic as you get tired of their lives, and while I thanked them for not filling the screen as much of the evil of the main characters, their invasion methods will complicate your reaction to their limits.
If those bosses find a great challenge, there is an opportunity to unlock the modifiers that facilitate combat, including double and invisible damage. Genre filters might be laughing at such great scenarios but for those who are looking for a more forgiving opportunity to try out hellfire shooters ITTA has all the catch you need. If there is no room for ITTA to fail to deliver, it is the sound of it. A palette of transferred colors and intricate masterpieces can jump off the screen, but the accompanying music shatters with repetitive and repetitive scores.
Conclusion
Bullet-Hell games are seldom known for melancholic narration and exploration at speed, but ITTA is not your typical hell experience. This is a great game that will attract fans Hyper Light Drifter: Special Edition, Titan Souls and the like, full of convincing storytelling and the most challenging challenges for hell bosses. While the curve for its complexity can be varied by fluctuations, making it less appealing to newbies, those with a risky taste for a bullet-Hell extravaganza may find their new inclination.